Dustin Bailey joined the GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering games (with occasional dalliances in the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.
Latest articles by Dustin Bailey

Crimson Desert dev says PC preview builds already had Denuvo and are "representative of the final consumer's experience"
By Dustin Bailey published
News "The benchmark videos and performance specs we released were all created with the exact same implementation of denuvo that is in the launch build"

We asked Nintendo point-blank about Donkey Kong Bananza's biggest mystery: They wouldn't tell us who Pauline really is
By Dustin Bailey published
News Pauline's true identity will have to be left to our collective "imagination"

Xbox just revealed Gaming Copilot is coming to "current-generation consoles" later this year
By Dustin Bailey published
News "We will continue to bring it to more services that players are playing"

Arc Raiders devs spent 3 years fighting "on a daily basis" over whether it was "a battle royale" or "a co-op Soul game"
By Dustin Bailey published
News "Internally, we thought the game was deeper, more fun, better than we actually had in our hands"

"Typical hubris" led to one of WoW's "s**ttiest" quests, admits creator Jeff Kaplan
By Dustin Bailey published
News Jeff from the Overwatch team, how could you?

Crimson Desert's first PS5 Pro footage looks promising but Steam suddenly warns of Denuvo DRM
By Dustin Bailey published
News There's hope that this won't be another Cyberpunk 2077-style launch on console, but PC gamers are forced to wail and gnash

Dispatch leads faced down publishers telling them single-player narrative games were "niche, or worse, dead"
By Dustin Bailey published
News "Just because we can make an open-world action RPG, doesn't mean we should"

Xbox teases "some iconic games from the past" to be re-released in 2026 from its "game preservation team"
By Dustin Bailey published
News "Being one of the largest publishers in the industry, one of the largest platforms in the industry, we feel a deep responsibility to preserve the games from the past"

With Donkey Kong Bananza, Nintendo learned "it is more fun to destroy that which is beautiful"
By Dustin Bailey published
News "To give you a sense of how much voxel data there is, the rather big Canyon layer actually has about 340 million voxels"

Early Xbox Project Helix specs promise "next-generation" AI upscaling as Microsoft tries to win the next-gen console war
By Dustin Bailey published
News Xbox is also responding "the massive increases in storage prices and memory prices" with new compression tech

Valve says loot boxes are like "Pokemon, Magic the Gathering, and Labubu" as it pushes back against New York lawsuit
By Dustin Bailey published
News "It may have been easier and cheaper for Valve to make a deal," the company says, but that "would have been bad for users and other game developers"

There's a "TV apocalypse" in video game preservation as CRTs go extinct, and that's just the tip of the iceberg
By Dustin Bailey published
News CRTs are just one of the essential bits of retro tech that historians and "the community" need to preserve

"F***ing Colonel Shepard dies in Mass Effect 3, and that makes us the Worst Company in America," former EA exec laments
By Dustin Bailey published
News Peter Moore might not remember Commander Shepard's title, but he's still sore about that award

RPG legend advises new devs to be like Hideo Kojima and create their own style – or just "have a rich daddy"
By Dustin Bailey published
News "If you play a Kojima game, you recognize pretty quickly it's Kojima"

Epic Games needs Fortnite players to "help pay the bills" as the multi-billion-dollar company raises V-Bucks prices
By Dustin Bailey published
News "The cost of running Fortnite has gone up a lot"

"The God of War sex mini-games were designed by women," which is why Aphrodite's bed looks "like a labia"
By Dustin Bailey published
News "It's a little silly the way it was in those games. But again, I think it should still be in those remakes"

Battlefield 6 devs reportedly hit with layoffs after what EA called "the biggest launch in franchise history"
By Dustin Bailey published
News Criterion, Dice, Ripple Effect, and Motive are all reportedly affected

Bungie doesn't want Marathon to repeat Destiny 2's vaulting controversy: "It doesn't matter when you join"
By Dustin Bailey published
News "We'll be adding to this foundation over time in the live service environment, depending on our players' response and at a cadence we can support"

Shigeru Miyamoto said Tom and Jerry's cartoon reality was "vital fuel" for Nintendo's early games
By Dustin Bailey published
News "Animation-heavy games which prioritize visual smoothness over responsiveness" ain't where it's at, according to Miyamoto

Dark Souls and Elden Ring studio FromSoftware was "worried" how its OG RPG King's Field would be received
By Dustin Bailey published
"We genuinely didn't know how people would react"

Overwatch's 69.1% ban rate for Jetpack Cat will surprise "absolutely no one," but Domina haters need to get good
By Dustin Bailey published
News "Our balance team believes Competitive players might be following the perception that Domina is overpowered, even though her win rate says otherwise"

5 years after the reimagined Star Wars RPG was revealed, KOTOR remake is "still in development," Saber boss confirms
By Dustin Bailey published
News "That's all I can say"

Slay the Spire 2 flies past 165,000 concurrent Steam players, instantly nearly tripling the original's all-time peak
By Dustin Bailey published
News Roguelove
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