The game’s plot is standard hackwork Clancy: Ghost Recon have been called in to eliminate Asad Rahil, a nutty Pakistani warlord who has had the president of Kazakhstan assassinated and is now trying to take over the country. UN forces have struggled to restore the peace, so when white flags fail, there’s always time for a bit of old-fashioned butt-kicking to get the job done. And the Ghosts do indeed kick butt, thanks in part to fifteen new weapons, the best of which allow you to make endless alterations to their firepower. There’s an above average training mode that’s inessential for veterans but extremely necessary for newcomers.
|Description||Does it's job as far as welcoming back its fanbase, even if it doesn't feel like a true sequel.|
|Franchise name||Tom Clancy's Ghost Recon|
|UK franchise name||Tom Clancy's Ghost Recon|
|US censor rating||"Teen"|
|UK censor rating||""|
|Release date||1 January 1970 (US), 1 January 1970 (UK)|