The 'exclusives' that aren't exclusive
Six big games and why they're going platform-hopping
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
EndWar
The official line: "Designed from the ground up for consoles, it is a fusion of next-gen technology, superior design, and top-notch production values."
So no PC version, eh? Not likely. The game has been designed with consoles in mind, it's true. The use of a controller is apparently innovative for the RTS genre. We don't doubt it. But there are two reasons why a PC version of the Tom Clancy spin-off is highly likely.
Firstly, the game can be controlled entirely through voice command. It isn't the best way to play it, as the pad has been the focus throughout development. But when Ubisoft claims that the game's AI is good enough to direct everything by voice, we do wonder why that means PC gamers can't play. They do have headsets, you know.
Above: EndWar - if it can be controlled entirely by voice, why not release it on PC?
And secondly, PC gamers also have joypads. In fact, they even have a version of the Xbox 360 controller - and you can plug PS2 pads in with an adaptor. So long as the game is showing graphics on the screen and there's sound coming from the speakers, what's stopping PC gamers from enjoying the game in exactly the same way? If a keyboard and mouse is really out of the question for EndWar, why not just say so on the box or offer an optional combined DVD-ROM/controller bundle? If the game's good enough, it's certainly worth the risk.
Weekly digests, tales from the communities you love, and more

Justin was a GamesRadar staffer for 10 years but is now a freelancer, musician and videographer. He's big on retro, Sega and racing games (especially retro Sega racing games) and currently also writes for Play Magazine, Traxion.gg, PC Gamer and TopTenReviews, as well as running his own YouTube channel. Having learned to love all platforms equally after Sega left the hardware industry (sniff), his favourite games include Christmas NiGHTS into Dreams, Zelda BotW, Sea of Thieves, Sega Rally Championship and Treasure Island Dizzy.


