Graphically, Tenchu Z will pass for next-gen even if there’s a little too much glisten to its drab and boxy levels. But at least the level designs are wide-open;any given mission could take you ten minutes to an hour depending on individual cunning and discipline, plus Xbox Live allows co-op for up to three friends.
Never has patience been a bigger virtue than in Tenchu Z. It succeedsas a game of stealth, but only as a game of stealth. Any deviation from hiding and throat slitting - say, katana-slinging your wayright up main streetlike a samurai - won’t elicit much fun. Thus, calmly and quietly carving a path to victory can be simultaneously repetitive and satisfying.
Graphically, Tenchu Z will pass for next-gen even if there’s a little too much glisten to its drab and boxy levels. But at least the level designs are wide-open;any given mission could take you ten minutes to an hour depending on individual cunning and discipline, plus Xbox Live allows co-op for up to three friends.
Never has patience been a bigger virtue than in Tenchu Z. It succeedsas a game of stealth, but only as a game of stealth. Any deviation from hiding and throat slitting - say, katana-slinging your wayright up main streetlike a samurai - won’t elicit much fun. Thus, calmly and quietly carving a path to victory can be simultaneously repetitive and satisfying.