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Graphically, Tenchu Z will pass for next-gen even if there’s a little too much glisten to its drab and boxy levels. But at least the level designs are wide-open;any given mission could take you ten minutes to an hour depending on individual cunning and discipline, plus Xbox Live allows co-op for up to three friends.
Never has patience been a bigger virtue than in Tenchu Z. It succeedsas a game of stealth, but only as a game of stealth. Any deviation from hiding and throat slitting - say, katana-slinging your wayright up main streetlike a samurai - won’t elicit much fun. Thus, calmly and quietly carving a path to victory can be simultaneously repetitive and satisfying.
Graphically, Tenchu Z will pass for next-gen even if there’s a little too much glisten to its drab and boxy levels. But at least the level designs are wide-open;any given mission could take you ten minutes to an hour depending on individual cunning and discipline, plus Xbox Live allows co-op for up to three friends.
Never has patience been a bigger virtue than in Tenchu Z. It succeedsas a game of stealth, but only as a game of stealth. Any deviation from hiding and throat slitting - say, katana-slinging your wayright up main streetlike a samurai - won’t elicit much fun. Thus, calmly and quietly carving a path to victory can be simultaneously repetitive and satisfying.
More info
Genre | Action |
Description | Careful timing, stealthy assassination and meticulous strategizing mean that we don't have to go to Japan to become ninjas - or to play the new Tenchu game. |
Franchise name | Tenchu |
UK franchise name | Tenchu |
Platform | "Xbox 360" |
US censor rating | "Mature" |
UK censor rating | "Rating Pending" |
Release date | 1 January 1970 (US), 1 January 1970 (UK) |

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