Star Wars The Clone Wars: Lightsaber Duels review

You know that Wii lightsaber game we've all been dreaming about? This ain't it

GamesRadar+ Verdict

Pros

  • +

    Finally! A Wii lightsaber game

  • +

    New enemy character

  • +

    Moves smoothly

Cons

  • -

    Random flailing works better than trying

  • -

    Desperately wants Wii Motion plus

  • -

    Set in wrong SW timeline

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When Nintendo first revealed the Wii’s motion-sensitive controller, every single male in the audience (do not argue with us on this. It’s not an exaggeration; it’s a proven scientific fact) turned to the guy next to him and whispered excitedly, “Lightsaber game!” Every single male in the audience then responded, “Dude, I just said that!” And one hopeless ubernerd named Arnold Kalinsky followed with “Jinx! You owe me a Coke” and was summarily beaten to death with his own uvula because really, what other choice did the mob have after a statement like that? True Story.

For example, let’s look at the camera and controls. Swinging the remote up, down, left and right makes the lightsaber go in the same directions, and a forward thrust is indeed a stabbing motion. But for a more powerful force-fueled attack, you hold Z – located on the nunchuk, not the remote – and swing as normal. Things are starting to get silly, aren’t they?

More info

GenreAction
DescriptionYou know that lightsaber dueling game we’ve all been dreaming about since the Wii’s motion controls were first announced? This ain’t it.
Franchise nameStar Wars
UK franchise nameStar Wars
Platform"Wii"
US censor rating"Teen"
UK censor rating"Rating Pending"
Release date1 January 1970 (US), 1 January 1970 (UK)
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