Spore Creatures review

Charles Darwin would be proud, but we’ve experienced some creature discomfort

GamesRadar+ Verdict

Pros

  • +

    Vibrant and colourful 2D worlds

  • +

    Unique style

  • +

    Quite fun creature creator

Cons

  • -

    Dodgy camera

  • -

    Some irritating tunes

  • -

    Gets tedious quickly

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Ten years in the making, Will Wright’s Spore finally arrives on PC to fanfares of adulation from those who’ve reviewed it. The hype has well and truly been lived up to, the ambition fully realised. It would be as preposterous as a swan made of jelly to expect the DS version of Spore to match the scope and scale of its PC cousin, so the developers have created a standalone game that takes the core elements of creature creation and evolution and builds a planet-trotting adventure around them.

Different body parts – mouths, eyes, legs, arms, torsos and so on – are picked up by various means, such as completing tasks or simply by making friends with another species. Every part has a stat specific to the body part’s function, with attack and defence being your main concerns. To tweak your critter you need access to a nest, and this brings up the creature creator. The wealth of body parts and the numerous stat icons are overwhelming – for example, by the time you’re done on the first planet you’ll have around a dozen different leg parts. You’ll also need to keep visiting the nest whether you want to or not. It might be to attach a set of legs that have a specific ability, such as walking on thorns without taking damage, or to swap mouth parts so that you can feed on fruit rather than meat, because your current mouth part makes you a carnivore but there’s no meat to be found. This soon got dull.

The second core element is making friends. As you wander through the different areas on each world you’ll come across new species. You make friends with the chummier species and help them out, usually by fighting the unfriendly species in their area. Making friends comprises speaking to the creature and then rubbing a smiley face over its body or doing a little dance with it, a simple screen-tapping minigame. Rinse and repeat until you’ve filled the friendship bar. We tired of it pretty quickly. You need to make friends anyway, but mainly so they’ll hang around with you. And you need to get them to accompany you because combat is virtually impossible on your own. Battles take place in a closed environment and involve rubbing the stylus over your enemy or using a special ability such as fiery breath while trying to avoid their blows. Leave your mates to do the fighting is our advice. It’s all a bit haphazard.

In fact, haphazard sums up the whole game. Spore offers a lot but the delivery is patchy. Shame.

Sep 10, 2008

More info

GenreStrategy
DescriptionSimCity creator Will Wright is creating his most ambitious simulation ever: one for the entire universe.
Platform"PC","Xbox","PSP","DS","PS2","Xbox 360","PS3","Wii"
US censor rating"Everyone 10+","Everyone 10+","Everyone 10+","Everyone 10+","Everyone 10+","Everyone 10+","Everyone 10+","Everyone 10+"
UK censor rating"Rating Pending","Rating Pending","Rating Pending","Rating Pending","Rating Pending","Rating Pending","Rating Pending","Rating Pending"
Alternative names"Spore Creatures (DS)"
Release date1 January 1970 (US), 1 January 1970 (UK)
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