Snail trail
Halo, Kameo, GT4... The games that took an eternity to make
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StarCraft: Ghost
Blizzard's console action title first appeared in 2002 - seemingly well into a healthy development. But by the time co-developer Nihilistic had finished its contract work on the project two years later, Blizzard's perfectionists weren't happy with the result: new developer Swingin' Ape was given the project to restart in 2004. The new and improved Ghost is due in 2006… if it meets Blizzard's standards.
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Weekly digests, tales from the communities you love, and more
