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Regular Show: Mordecai and Rigby in 8-Bit Land is a side-scrolling top-down SHMUP

Features
By Hollander Cooper published 17 July 2013

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Ohhhhhhhhhhhhhhhhhh!

Ohhhhhhhhhhhhhhhhhh!

It's no secret that Regular Show creator J. G. Quintel is a fan of video games, so when he met with developer WayForward to discuss making Regular Show: Mordecai and Rigby in 8-Bit Land, he came with ideas. He loves platformers, shoot 'em ups, top-down shooters, and wanted to mix all of those together into one experience. The result? A very, very strange game.

At its purest, the game plays like a traditional side-scrolling adventure, with the player swapping between titular heroes at any time. Mordecai can double jump and Rigby can crawl into tight spaces. Later, though, things become much more complicated. When you jump into an area where the background is starry, Mordecai can turn into a spaceship, flying around and shooting lasers like a traditional SHMUP. When you jump onto a grey background, Rigby sticks to the wall and fires a gun, with segments that play like an old school top-down shooter. And when these three genres are mixed together, the results are chaotic and unique.

By the time you're halfway through you'll be jumping off a platform and seamlessly turning into a spaceship, then turning back into Mordecai to fall through the ground before hitting a grey background and swapping in Rigby to run-and-gun through that. It's all wrapped in a retro art style (complete with music and sound effects designed so they could technically be played on an NES sound card) and makes for an ambitious game that fans of the show and old school gaming should be able to enjoy.

Check out the following slides for additional images and more information.

Page 1 of 8
Page 1 of 8
The level select screen should look mighty familiar

The level select screen should look mighty familiar

Page 2 of 8
Page 2 of 8
You'll be jumping on 2D pixilated snails in the early levels, because... why not?

You'll be jumping on 2D pixilated snails in the early levels, because... why not?

Page 3 of 8
Page 3 of 8
Mordecai can turn into a spaceship and blast away flying foes.

Mordecai can turn into a spaceship and blast away flying foes.

Page 4 of 8
Page 4 of 8
When Rigby finds a mullet he gets powered up and can shoot lasers and wear jean shorts.

When Rigby finds a mullet he gets powered up and can shoot lasers and wear jean shorts.

Page 5 of 8
Page 5 of 8
Rigby sticks to grey walls and shoots enemies with an Uzi.

Rigby sticks to grey walls and shoots enemies with an Uzi.

Page 6 of 8
Page 6 of 8
When you reach the end of the level, Mordecai and Rigby do an 8-bit "Ohhhhhhhhh!" and spin off the screen.

When you reach the end of the level, Mordecai and Rigby do an 8-bit "Ohhhhhhhhh!" and spin off the screen.

Page 7 of 8
Page 7 of 8
Expect bountiful cameos and references to the show

Expect bountiful cameos and references to the show

Page 8 of 8
Page 8 of 8
CATEGORIES
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Hollander Cooper
Hollander Cooper
Social Links Navigation
Former Features Editor at GamesRadar+

Hollander Cooper was the Lead Features Editor of GamesRadar+ between 2011 and 2014. After that lengthy stint managing GR's editorial calendar he moved behind the curtain and into the video game industry itself, working as social media manager for EA and as a communications lead at Riot Games. Hollander is currently stationed at Apple as an organic social lead for the App Store and Apple Arcade.

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