Red Steel review

It shoots, slices and dices, but is it any fun?

GamesRadar+ Verdict


  • +

    Remote aiming kinda works

  • +

    Executing advanced sword tactics

  • +

    Cool ideas


  • -

    Turning is slow and clunky

  • -

    Learning controls is a chore

  • -

    Multiplayer is so N64

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Shoot him in the head, then cut it off with a three-foot-long sword. Sounds like the best of both worlds, right? On paper, the blade-and-bullet aggression of Red Steel seems irresistible, but learning the complicated controls and coping with the overall sludgy gameplay really get in the way of any visceral sensations.

More info

DescriptionA cool idea that just doesn't work. Word is there's already a sequel in the works for this sword-happy shooter, so let's hope it turns out better than this murky affair.
US censor rating"Teen"
UK censor rating""
Release date1 January 1970 (US), 1 January 1970 (UK)
Matt Cabral
A full-time freelance writer based in Lizzie Borden's hometown, Matt Cabral has covered film, television, and video games for over a decade. You can follow him on Twitter @gamegoat, friend him on Facebook, or find him in the basement of an abandoned building hoarding all the canned goods, med-kits, and shotgun shells.