Red Country by Joe Abercrombie REVIEW

BOOK REVIEW Bloody good fantasy Western

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It’s tricky to talk about how enjoyable this fantasy-Western hybrid is without blowing at least one of its revelations. If you avoid spoilers like a mule dodges rattlesnakes then slap on your Stetson and ride away now; the star rating above says all you need to know about Joe Abercrombie ’s exhilarating sixth novel.

Still hitched to our wagon? Okay: Red Country sees the return of antihero Ninefingers, along with cameos by a few other favourites from previous books. And it’s a triumphant reappearance that leaves you eager for the moment when it all gets bloody. As before, Abercrombie takes inspiration from an established genre – where The Heroes was a war story, this is a cowboy saga – and splices it, whorehouses, tribal raiders, gold prospectors and all, into his First Law setting.

Dave Bradley

Dave was once the Group Editor-in-Chief for Future's film group, but now he's the COO of Pocket Gamer and Pocket Gamer Biz. He also freelances for SFX Magazine and hosts the Robby The Robot's Waiting podcast with a couple of friends.