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RadarPlays - BioShock Infinite

Features
By Ryan Taljonick published 26 March 2013

A majestic city in the sky

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It's weird to think that BioShock Infinite is finally here, especially considering how long we've all been waiting. But Ryan, Henry, and Tom had to set foot into Columbia before ever having had the chance to sit down and play through the game--an event they reluctantly did for you, the viewers of RadarPlays. What did they find in the city in the sky? Religion, yes, but something dark and terrible awaited them too...

Want to hang out with GamesRadar's editors while taking a look at retro games, new releases, and totally random experiences? RadarPlays is for you. Mondays we'll be checking out blasts from the past on RadarPlays Retro, Wednesdays we change things up to whatever we feel like playing with RadarPlays Shuffle, and Friday is packed with the strangest titles you’ve never (hopefully) heard of in RadarPlays Freaky. We'll also release RadarPlays for all the new releases, so be sure to check back!

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Ryan Taljonick
Ryan Taljonick
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Ryan was once the Executive Editor of GamesRadar, before moving into the world of games development. He worked as a Brand Manager at EA, and then at Bethesda Softworks, before moving to 2K. He briefly went back to EA and is now the Director of Global Marketing Strategy at 2K. 

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