PSP beats PS3 at PSone games
Superior in almost every way. Here's why
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It's faster
We're not sure how or why, but the PSP version of the games we tried seem to run faster than on PS3. The intro music for Crash Bandicoot, in particular, is much faster, which was apparent when we loaded them both up at the same time. We reckon the PSP is running at 60hz where the PS3 is running at 50hz. Whatever the reason, faster games are almost always better, so that's another mark in PSP's favor.
All the buttons are there
Although the PSP's d-pad is rubbish for Crash Bandicoot, you can assign movement to the analogue nub - something you can't do on PS3 yet. You only get the eight-way movement, of course, as Crash Bandicoot never supported analogue controllers (they weren't around then), but it sure beats trying to use the PSP direction buttons for precise diagonal jumps. The missing shoulder buttons are mapped to directions on the d-pad you're not using, although there are alternatives offered. These are essential because WipEout's left and right air brakes are annoyingly assigned to the two shoulder buttons you don't have by default.
Above: Black Level Adjustment makes the games darker or lighter - a godsend for PSP
Weekly digests, tales from the communities you love, and more

Justin was a GamesRadar+ staffer for 10 years but is now a freelance writer, musician and videographer. He's big on retro, Sega and racing games (especially retro Sega racing games) and currently also writes for Play Magazine, Traxion.gg, PC Gamer and TopTenReviews, as well as running his own YouTube channel. Having learned to love all platforms equally after Sega left the hardware industry (sniff), his favourite games include Christmas NiGHTS into Dreams, Zelda BotW, Sea of Thieves, Sega Rally Championship and Treasure Island Dizzy.


