Octomania review

As clumsy as trying to shake hands with an octopus, but still a load of fun

GamesRadar+ Verdict

Pros

  • +

    Cute

  • +

    quirky Japanese art and dialogue

  • +

    Samurai crabs and flaky robots

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    Stringing huge chains for massive damage

Cons

  • -

    Voice acting is hit and miss

  • -

    Motion controls are frustrating

  • -

    Funkee

  • -

    the jive-talkin' tree

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From Katamari to PaRappa the Rapper, gamers tend to love Japanese games with an offbeat flair. Octomania, a puzzle game full of samurai crabs, bitchy angels, flaky robots, mama’s-boy demons, and sentient food items, will easily charm the pants off even the most discerning of Japanophiles. Think Puyo Puyo/Kirby’s Avalanche/Dr. Robotnik’s Mean Bean Machine but with the quirkiness cranked up a few notches.

Damage comes in the form of sea urchins – the stoic, spiky nomads of the sea. When your opponent strings together a chain, a shower of sea urchins will rain down on your screen. The only way to get rid of these junk pieces is to chain them on to regular octopi chains – which will slow down the amount of damage you do because urchins don’t count toward your chains.

More info

GenrePuzzle
DescriptionThis octopus themed puzzler is almost as complicated as having eights arms, but way more fun than having a floppy head.
PlatformWii
US censor ratingEveryone
Release date25 March 2008 (US), (UK)
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