Obviously Yoshis Woolly Worlds development involved actual knitting
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Come on, if you're going to build a platformer that's practically overflowing with cute, you might as well go the whole hog and make it in real-life, too. If you're game happens to be made of colourful yarn, much like Yoshi's Woolly World, well then it's probably time to break out those knitting needles...
"We've always felt that Yoshi deserves to have a handcrafted feel to the graphics, and we've strived to bring this into games like Yoshi's Island and Yoshi's Story," says Nintendo producer Takashi Tezuka in the latest issue of Edge. "With those previous titles, it was just that - an aesthetic - and didn't really have much influence on the gameplay itself."
Just like the official amiibo for Yoshi's Woolly World(which are so adorable its almost criminal), the team wanted to create a real-life Yoshi that would help inform the game's unique textures. "We decided to use wool in Yoshi's Woolly World since we felt we'd be able to provide some interesting mechanics and gameplay that we weren't able to do in previous games. But it was also the toughest challenge we've faced!"
Using such an unusual design element called for some unusual and unconventional concept art, such as the one show above. Just at look that plush lil' Yoshi! S'cute! "Actually making real items using wool to test our representations in the game was obviously necessary, but it took a huge amount of time!" adds Good-Feel executive producer Etsunobu Ebisu. "We made these while we were establishing which direction to go with for the graphics, for example."
The latest issue of Edge, with Guitar Hero Live on the cover, is out now. Buy a copy here or subscribe to future issues.
Weekly digests, tales from the communities you love, and more
Dom has been a freelance journalist for many years, covering everything from video games to gaming peripherals. Dom has been playing games longer than he'd like to admit, but that hasn't stopped him amassing a small ego's worth of knowledge on all things Tekken, Yakuza and Assassin's Creed.


