Ninja Gaiden Sigma: Team Ninja using touchscreen for Vita version
Gesture attacks to make death by Katana more immersive
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
For the upcoming PlayStation Vita version of Ninja Gaiden Sigma, Team Ninja head Yosuke Hayashi has confirmed that touchscreen attacks will be added to the repertoire of hero Ryu Hayabusa. The series has flirted with such controls before – the DS game Ninja Gaiden: Dragon Sword was largely stylus-based, and the Wii U version of Ninja Gaiden 3 will employ a similar control scheme – but this marks the first time an existing entry in the series has been converted for touch-compatibility.
The DS version of Ninja Gaiden was well-received: we gave it an 8/10 score in our review and praised the controls (except when they were being unreasonably exacting). The game didn't sell as well as other installments. Sadly, the Nintendogs crowd didn't take to a new installment of one of gaming's most legendarily tough franchises, even one with a friendlier-than-usual difficulty curve – but this announcement could bring tough-guy players to the Vita. On the other hand, Ninja Gaiden fans may not welcome a whole new set of controls to master (it's not known whether classic controls will be offered). How do you feel about the announcement?
Sep 22, 2011
Source: Siliconera
Weekly digests, tales from the communities you love, and more


