Micro Machines v4 review

If only the toys stayed this fun over the years

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Once your pals all head out for the night and it's just you and the game, you're probably better off leaving it alone. The computer opponents have the tracks memorized and rarely scoot off the track into oblivion, and you don't get the same exhilaration from creaming soulless, AI-controlled cars and trucks as you do when you're blasting wheels off your friend's mini-bus.

The many modes of play, both single and multiplayer, mix things up but come in styles you're well aware of: time trials, checkpoint races and regular lap races. Nothing too fancy, but all get the job done. Again, it's mostly the miniaturized charm of the courses and the variety of tiny cars you're racing that make v4 worth returning to - with three friends, of course.

More info

DescriptionEasy to get, hard to put down. Micro Machines is one of the simplest, nuttiest racers you can find.
Franchise nameMicro Machines
UK franchise nameMicro Machines
US censor rating"Everyone","Everyone","Everyone","Everyone"
UK censor rating"","","",""
Release date1 January 1970 (US), 1 January 1970 (UK)
Brett Elston

A fomer Executive Editor at GamesRadar, Brett also contributed content to many other Future gaming publications including Nintendo Power, PC Gamer and Official Xbox Magazine. Brett has worked at Capcom in several senior roles, is an experienced podcaster, and now works as a Senior Manager of Content Communications at PlayStation SIE.