MechAssault 2: Lone Wolf
It's war, as fought by giant robots in the 31st century. This destructive sequel has Mechs appeal, reckons GamesMaster
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
While the first MechAssault didn't blossom in Europe it was apparently very popular among early-adopting Xbox Live-enabled Americans, who took great pleasure in stomping about in enormous BattleMechs blowing the hell out of each other.
So much so that a fully-fledged sequel is almost upon us, and in an attempt to broaden the appeal, greater emphasis has been placed on the single-player campaign, as alluded to in the hastily-added Lone Wolf subtitle.
As opposed to the drudgery of the previous mission-briefing-mission approach, it offers interaction with non-playable characters, with missions presented on the fly. A deeper storyline has also been incorporated, with you assuming the role of The Pilot, who's so hard that he doesn't need a proper name.
In the previous game, Mechs were selected in advance, but this time round you will be able to dynamically choose what to use in the heat of battle. Effectively, the Mechs are huge weapons that you occupy rather than wield, and each has its benefits and drawbacks. For instance, the Battle Armour lets you run around at pace, but doesn't offer much protection from a 40ft behemoth, which in turn isn't exactly blessed with speed.
All of these factors come into play in the multiplayer mode, with proper co-operation required in the team-based games such as Capture The Flag, which is best captured by quicker Mechs, and then best protected by sturdier affairs. Simple really. There is also a long term Conquest mode, whereby you can join a 'house' and battle for territory across the galaxy. Provided, of course, that you've got Xbox Live.
MechAssault 2: Lone Wolf will be released for Xbox in January
Weekly digests, tales from the communities you love, and more


