Mass Effect trilogy - exclusive to 360?
BioWare aims for trilogy to start and finish on 360, if console cycle lasts that long
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Sept 18, 2007
President and co-founder of BioWare, Dr. Greg Zeschuk, has revealed his intention to keep the Mass Effect trilogy of games on Xbox 360. Whether that means "exclusive" to Microsoft's console, Zeschuk couldn't comment on.
In aninterview, Zeschuk explained, "Certainly out intent is to have all three iterations or installments of Mass Effect to be on Xbox 360. That's the goal."
When asked if that meant exclusively to 360 all the way, Zeschuk added, "Can't really comment on that aspect yet, it's too far into the future. Thinking a year in to the future is a big challenge these days. The law we can't control is the length of the console cycle.
Above: We hope the epic story of these pilots will spill across two more chapters
"I hope, I hope, I hope that this cycle is longer than the last one. We kind of just got started last cycle and it kind of ended when our second game came out. Downloadable content could also bridge the gap by giving you new little islands of story between the big game releases."
You can read more about downloadable content in thefull interview here.
Weekly digests, tales from the communities you love, and more


