Skip to main content
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • View Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
Trending
  • Best gaming gadgets
  • New Games 2026
  • Arc Raiders
  • Summer Game Fest 2026 schedule
  • Submit your clips. Win prizes
Don't miss these
Bond peeks around a corner at a guard in 007 First Light
Action Games 007 First Light's License to Kill system adds nuance to its escalating action as "Bond won't shoot an unarmed man"
Best FPS games: A screenshot of the Doom Slayer shooting a Cyberdemon in the game Doom Eternal.
FPS Games The 25 best FPS games to play in 2026
Marathon cinematic shot of assassin runner
FPS Games Marathon risks watering down its best feature if it keeps listening to fans
A picture of Classic Marathon showing the player walking down a corridor in first-person with a gun drawn and a terminal at the other corner
FPS Games I played Marathon and its 1994 predecessor to see how Bungie has evolved over the years
Directive 8020 close-up screenshot of Anders in a space suit stepping out into Tau Ceti f
Horror Games Directive 8020 review: "Held back by the inconsistent implementation of series-first stealth"
Macduff on his horse looking at the landscape of Pywel in Crimson Desert.
Open World Games Crimson Desert's updates weren't pre-planned as Pearl Abyss is "not baking in presumptions around what the players want"
A header image for the Best Games 2026 list with a GamesRadar+ logo, showing Resident Evil Requiem, Pragmata, Marathon, and Monster Hunter Stories 3
Games The best games to play in 2026, so far
Nathan Drake looks at some ruins as Sam watches, in Uncharted 4, from the PS5's Uncharted: Legacy of Thieves Collection
Action Games 10 years later, Uncharted 4 remains the perfect antidote to overly bleak and serious adventuring
James Bond in 007 First Light eavesdrops on guards while on his phone
Action Games 007 First Light's Bond is more "relatable" than Agent 47, says developer, "rather than an object of absurd fascination"
A woman sits at a bar in an Arc Raiders trailer
Third Person Shooters Arc Raiders devs "still learning" what to do with PvP
A screenshot of new Arc Raiders map Riven Tides, set along the coast
Third Person Shooters I’ve been burned by the new Arc Raiders map, but that’s what happens on a beach holiday
Crimson Desert
RPGs The Witcher 3 director says Crimson Desert isn't "story heavy," but it still gets "RPG things" right
James Bond in 007 First Light chats with a bartender
Action Games 007 First Light hands-on: "With explosive action and creative spycraft, this might be the best Bond game yet"
In Assassin's Creed Black Flag Resynced, protagonist Edward Kenway lies in wait with his hidden blade for a guard to approach around a corner
Assassin's Creed 13 years on, Assassin's Creed Black Flag Resynced is finally fixing the biggest problem I had with the original
Arc Raiders player holding a gun in red light
Third Person Shooters Arc Raiders studio contacted by crime scientist "intrigued by how players are interacting"
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
  1. Games
  2. FPS
  3. Call of Duty
  4. Call of Duty: Modern Warfare (2019)

Inside Modern Warfare: Exploring Piccadilly, The Embassy, and Urzikstan with Infinity Ward's Taylor Kurosaki

Features
By Josh West last updated 23 August 2022

Infinity Ward is playing within fictional borders, but does that mean Modern Warfare is free to mirror the real world without acknowledgment?

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

(Image credit: Activision)
  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Subscribe to our newsletter

Before I sat down with the Call of Duty: Modern Warfare campaign, Infinity Ward's studio head and creative director told me that the studio "wanted to make a game that made you think." Patrick Kelly went on to explain that, "we hope you have fun, but we also hope at times you are a little uncomfortable when you play it. Ultimately, we tried to make a game that was topical; that reflects what soldiers today live with. We wanted to make a game that reflected the world we live in."

Kelly was keen to note that Infinity Ward "didn't try to be sensational" with the subject matter, and that the studio had to draw its own line throughout development in service of that. That was always going to be a challenge for Infinity Ward due to its insistence on splitting Modern Warfare's action between real and fictional locations; its insistence on drawing inspiration from real atrocities to create a tight campaign of spectacular action. 

Just a heads up, we are weapons free with Call of Duty: Modern Warfare campaign spoilers from the go. If that's going to bother you, read no further.

You may like
  • An antagonist with a regal mask in 007 First Light has an RPG slung over their shoulder 007 First Light isn't about mowing down foes because "it's important that every encounter feels crunchy and dangerous"
  • Santana uses CAPTCHA on Mesa's face in Prove You're Human "The real world is always way more dank than we anticipate," Prove You're Human's creative director tells me
  • Marathon cinematic shot of assassin runner Marathon risks watering down its best feature if it keeps listening to fans

Modern Warfare casts its opening statement under the shadow of a suicide bombing and a mass shooting in London's West End. Later, it depicts the assassination of minors, official diplomats, and the use of chemical weapons to tear apart an entire town, reflecting recent international incidents in Syria and Libya. Before it's all over, Infinity Ward even introduces the gamification of enhanced interrogation. It's certainly debatable whether the studio was successful in standing on the right side of a red line of its own design. 

By the time the Modern Warfare credits rolled, I had found myself questioning whether Infinity Ward's decision to hold itself at arm's length from the real-world events that inspired it has ultimately done more harm than good. Infinity Ward's narrative director Taylor Kurosaki sat down with me to explore the creative decisions behind some of Modern Warfare's most divisive moments.

Inspiration and intention

(Image credit: Activision)

Much of Modern Warfare's execution could be accused of purposefully courting controversy. That's why it's important to first understand Infinity Ward's approach to the campaign and the influences behind its action before getting into the details of its design. "When we started out on this project, we made it very simple for ourselves. We looked at the name of the title – 'Modern Warfare' – and asked ourselves what that means in 2019." 

"There hasn't been a Modern Warfare for eight years now. If the original trilogy captured the zeitgeist of that day, then we wanted to capture the zeitgeist of today. We wanted to dig into the ways that war has changed; the ways that it has gotten more complicated," Kurosaki tells me, explaining that Infinity Ward worked with military consultants, a share of whom were were enlisted into service following 9/11. Many shared the view, Kurosaki tells me, that "their jobs have gotten more and more complex" in the intervening 18 years, and that "their jobs have gotten harder" as a result. Infinity Ward wanted to reflect that in Modern Warfare's narrative, scripting, and staging. 

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
Key info

(Image credit: Infinity Ward)

Game Modern Warfare
Developer
 Infinity Ward
Publisher Activision
Platforms PC, PS4, Xbox One
Release Out now!

"As an example, instead of it being a uniformed army that these soldiers are fighting, now it's against an enemy that doesn't wear a uniform. There isn't this clear delineation of 'this is where the battlefield is' because now it is in city centres; it is in your towns and your neighbourhoods," Kurosaki says, adding, "that was the jumping-off point for us to make a game that feels relevant today. Modern Warfare had to reflect how much more complex conflicts have become."

The studio also looked to the way that the wider entertainment industry has handled modern warfare since American boots first touched down on Afghan soil in October 2001. "The devs at Infinity Ward back in the day would say things like 'we're inspired by real life events, but we're also inspired by some of the best films in the war genre.' They would always talk about Black Hawk Down [...], and you can see its DNA in those original games. But in the same way that war has changed a lot between 2007 and 2019, there's been a whole slew of new literary works that have come out since the last Modern Warfare game," says Kurosaki, adding, "we are also inspired by films like Lone Survivor, American Sniper, and even Sicario." 

Terror strikes at the heart of London

(Image credit: Activision)

Modern Warfare struggles to strike a balance between authentically commenting on the realities of modern war and the need to create a blockbuster entertainment product – if such a hybrid of ideas and intentions could ever exist. Given the topics that the game is exploring, it's possible to interpret the campaign in a number of ways. To me, it became clear that Infinity Ward was eager to explore the true horror of contemporary conflict – using provocative imagery in a way that a predominantly Western audience would identify with immediately – whilst doing its best to keep its hands clean of the messy politics fueling the forever wars that have decimated the Middle-East. 

You may like
  • An antagonist with a regal mask in 007 First Light has an RPG slung over their shoulder 007 First Light isn't about mowing down foes because "it's important that every encounter feels crunchy and dangerous"
  • Santana uses CAPTCHA on Mesa's face in Prove You're Human "The real world is always way more dank than we anticipate," Prove You're Human's creative director tells me
  • Marathon cinematic shot of assassin runner Marathon risks watering down its best feature if it keeps listening to fans

You can see this reflected in Piccadilly, an early mission in Modern Warfare where a mass shooting is leveraged for little more than shock and awe. This mission casts you as a tourist to terrorism; it's a signal that, in 2019, conflict can collide with your life at any time, and that there's little you can do to defend yourself from it. It asks you to endure scenes of genuine horror, yet robbing you of the opportunity to reflect on the experience, switching the backdrop to the fictional Urzikstan before the debris has even had a chance to settle on its photo-realistic depiction of London's West End.

(Image credit: Activision)

As one of the only missions bound to a real-world location, I asked Taylor why Infinity Ward felt it necessary to showcase scenes of graphic, gratuitous violence in a city that has felt the effects of terror attacks in the past, only for Call of Duty to shift its focus to a fictional location once it is time to go on the offensive. "Piccadilly is emblematic of the types of events that can occur, frankly, in any metropolitan city centre. This conflict is not about London, but that's where the conflict zone is. It's emblematic of, like, hey, it can happen anywhere and at anytime. But the central conflict is based in a fictional Middle Eastern country, and we spend most of the time there," Kurosaki tells me.

The answer doesn't get to the core of the question, but it does highlight the intention behind the mission's design. Piccadilly is ultimately a catalyst, used as a way to get you invested in an overseas war. Every player will respond to Piccadilly differently – such is the power of the interactive medium – so it ultimately falls to you to decide on whether helplessly manoeuvring through a traumatic assault in the streets of London is worth it for Modern Warfare "to have a relatable human scale," as Kurosaki would put it.

Escaping The Embassy

(Image credit: Activision)

Modern Warfare's seventh mission – The Embassy –  is undoubtedly one of its finest, the convergence of all of Modern Warfare's protagonists as they attempt to get a VIP out of an under-siege consulate building  in the heart of Urzikstan. It is also potentially problematic, in that it seems to directly parallel one of the most infamous international incidents of the decade – the 2012 raid on the US Consulate in Benghazi, Libya. 

"We're not trying to reproduce real world events. But we are inspired by the events that we see because those are the kinds of scenarios that are emblematic of this more complex war," Kurosaki tells me, as I ask whether Infinity Ward has drawn directly from the crisis to inspire this mission. "I don't think it's a leap to go, 'oh, that's very similar to...' but, you know, there have been other sieges of embassies before where people have been cut off." 

(Image credit: Activision)

"This is fiction, but it should feel like it is plausible."

Taylor Kurosaki, narrative director

This is where the line between fact and fiction becomes blurry. A pivotal moment in The Embassy shows a US Ambassador – as well as other civilians, service members, and even minors – being assassinated as a group of militants and civilians sweep the structure in protest. While it's true that there have been other sieges of US Consulates – such as the 1979 assault on the US embassy in Tehran, immortalised in the movie Argo – just six American ambassadors have been killed in the line of duty since World War II. 

By making such an incident explicit in The Embassy, it makes it easy for us to project the events that transpired in Benghazi onto the action as it unfolds. Because of this, I opine to Kurosaki that perhaps Infinity Ward should bear some responsibility in the way that it recognises and portrays incidents that hit a little too close to home. 

Kurosaki believes that the fictional setting lets Infinity Ward explore the themes of contemporary conflicts without necessarily dealing with the real world ramifications so often born out of them. "That's why this is a fictional Middle Eastern country, because we're talking about themes. We're talking about situations that are like things that are in our common consciousness. It's not recreating the events of specific places because, frankly, if you try to do that [then] you are opening up a Pandora's Box of 'Well, did you oversimplify it? Did you dumb it down? Did you take liberties?'" Kurosaki explains, adding, "this is fiction, but it should feel like it is plausible."

Blurred lines between fact and fiction

(Image credit: Activision)

This is fiction, but is it only plausible because it is mirroring reality? Infinity Ward went to great lengths to walk that line. Kurosaki is eager to note that Infinity Ward has made it as difficult as possible for players to identify the Urzikstan, place it on a map, or draw any real comparisons with a real world locale – this fictional Middle-Eastern province shares a border with Russia, just to make it that little more complicated. Perhaps it's no surprise that much of Modern Warfare's action takes place in for that very reason. This way, he believes, the studio is free to explore universal themes of war without needing to make an explicit statement on real world events. 

"The country is called Urzikstan; if you know about the region, countries that usually have that suffix the predominant language is usually Pashto, but in our fictional country people are speaking Arabic. It's another way of us saying 'don't try to [figure it out]' – this is a made up place. Again, we're drawing inspiration from lots of real world places; there are situations in the game that are reminiscent of Afghanistan in the 1980s, for example, but these are themes, they're not unique; they repeat themselves, they come up over and over again. So again, these are universal themes. And again, that's why [we chose] the fictional name." 

Modern Warfare review

(Image credit: activision)

Read the full GamesRadar Modern Warfare review for a look at how well Infinity Ward handled the broader strokes of the latest Call of Duty campaign.

I understand why Infinity Ward is framing it this way, but it's this approach that has ultimately muddied our ability to distinguish between historical events and their blurred replications in Modern Warfare. Kurosaki – and Infinity Ward – is steadfast in its declaration that the campaign is a fictional story that does not represent the real world today. As you weigh up your enjoyment of Modern Warfare in the aftermath of its campaign, only you can decide whether that statement holds any weight. 

Piccadilly and The Embassy are traumatic missions by their very design. They are inspired by stories from the headlines, but Infinity Ward seems unwilling to engage any further than that. The burden falls to us then, as players, to consider whether that's appropriate in what is effectively bombastic military fiction. Whether it is Piccadilly or The Embassy, or missions like The Wolf's Den (which seems to mirror the 2011 raid of Osama Bin Laden's compound) and Highway of Death (which appears to rewrite American war crimes of the Gulf War), the question remains as to just how much responsibility the studio bears for representing real events. When the comparisons are so easily drawn, does a steadfast declaration that Modern Warfare is only playing within fictional borders really do enough? I fear that that's a question that will linger for far longer than the memory of Modern Warfare's campaign.  

Part two of our sit down with Taylor Kurosaki will explore the missions Captive and Old Comrades, as well an exploration of Call of Duty's presentation of enhanced interrogation. You'll find that live on site this Friday. 

CATEGORIES
Xbox One PS4 PC Gaming Platforms Xbox PlayStation
Josh West
Josh West
Social Links Navigation
Editor-in-Chief, GamesRadar+

Josh West is Editor-in-Chief of GamesRadar+. He has over 18 years of experience in both online and print journalism, and was awarded a BA (Hons) in Journalism and Feature Writing. Josh has contributed to world-leading gaming, entertainment, tech, music, and comics brands, including games™, Edge, Retro Gamer, SFX, 3D Artist, Metal Hammer, and Newsarama. In addition, Josh has edited and written books for Hachette and Scholastic, and worked across the Future Games Show as an Assistant Producer. He specializes in video games and entertainment coverage, and has provided expert comment for outlets like the BBC and ITV. In his spare time, Josh likes to play FPS games and RPGs, practice the bass guitar, and reminisce about the film and TV sets he worked on as a child actor.

Read more
An antagonist with a regal mask in 007 First Light has an RPG slung over their shoulder
Action Games 007 First Light isn't about mowing down foes because "it's important that every encounter feels crunchy and dangerous"
 
 
Santana uses CAPTCHA on Mesa's face in Prove You're Human
Adventure Games "The real world is always way more dank than we anticipate," Prove You're Human's creative director tells me
 
 
Marathon cinematic shot of assassin runner
FPS Games Marathon risks watering down its best feature if it keeps listening to fans
 
 
Arc Raiders player holding a gun in red light
Third Person Shooters Marathon, Arc Raiders, and Last Flag devs discuss the ongoing evolution of multiplayer shooters
 
 
Bond peeks around a corner at a guard in 007 First Light
Action Games 007 First Light's License to Kill system adds nuance to its escalating action as "Bond won't shoot an unarmed man"
 
 
A woman in a space helmet stares at something off the screen in Arc Raiders
Action Games "I think it's going to be the next big thing": As Marathon's launch looms, will Arc Raiders' success help or hurt Bungie?
 
 
Latest in Call of Duty
Call of Duty Black Ops 7 cutscene David Mason and Troy Marshall talking
Call of Duty Activision kills Call of Duty rumor: next game will not be on PS4, ending last-gen support
 
 
Call of Duty: Modern Warfare 2
Action Movies After 11 years in limbo, the live-action Call of Duty movie finally has a release date
 
 
Call of Duty: Black Ops 7
Call of Duty Activision shuts down popular Call of Duty leaker, rubs salt in the wound by saying they weren't always right anyway
 
 
Black ops 7 season 1
Call of Duty Call of Duty is cracking down on cheaters ahead of season 2 with "major" anti-cheat measures for ranked play
 
 
Black ops 7 Astra Malorum zombies easter egg
Call of Duty How to complete the Black Ops 7 Astra Malorum zombies easter egg
 
 
Call of Duty: Black Ops 7
Call of Duty Ex-Microsoft exec "rooting" for Activision "to come back with vengeance" after changes to CoD's release strategy
 
 
Latest in Features
Open Break!! rulebook lying on a patch of grass, showing a skull-headed monster alongside stats
Tabletop Gaming Fans are loving this RPG combining D&D, Studio Ghibli, and Final Fantasy, and it's back with a full campaign
 
 
Image of a series of Switch 2 cases on a blue GamesRadar+ background.
Accessories Why settle for a boring Switch 2 case when you could grab one of these cute and colorful accessories instead
 
 
Nyx from Hades 2 overlaying an image of Selene and her winged horse visiting her
Hades 230 runs later, Hades 2's ranking system has me feeling cheated out of a huge missed opportunity
 
 
Resident Evil merch on a RE9 background of Raccoon City Police Department
Toys & Collectibles The 12 Resident Evil collectables worth saving Leon's credits for
 
 
Indiana Jones and the Great Circle screenshots on Switch 2
Adventure Games Indiana Jones and the Great Circle on Switch 2 is further proof that Nintendo's latest can tackle the biggest third-party hits
 
 
Obsession movie
Horror Movies The new class of horror filmmakers is here, and they're all graduates of YouTube
 
 
LATEST ARTICLES
  1. Star Wars: Fate of the Old Republic
    1
    New Star Wars RPG led by Mass Effect boss backed by $100 million fund "bringing common sense back to the games industry"
  2. 2
    Should you choose warn or hope in Directive 8020?
  3. 3
    Why settle for a boring Switch 2 case when you could grab one of these cute and colorful accessories instead
  4. 4
    All Diablo 4 Chronicles of Creation and Weathered Shrine locations
  5. 5
    Baldur's Gate 3 fans behind OG Baldur's Gate remake mod give it "massive visual overhaul"

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...