Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Ultimately, this is what Metacritic does best. A wide array of views and a homogenized score means that brilliant/awful games will get the praise or beatings they deserve. It’s the subtler distinctions that cause problems. It’s still better to rely on a source that you know and trust.
Critical Mess: The winners and losers of Metacritic
Bioshock
With sales figures slow to emerge, Wall Street seems to use Metacritic and similar sites as its barometer of early success. When Take 2’s undersea epic scored a near-perfect 97, the company’s shares soared 20 percent in a week.
Dead Space
Dismissed by most as Resident Evil in space, Dead Space took critics by surprise, bagging an impressive overall rating of 89 – partly thanks to several ‘perfect’ scores. The game went on to shift an estimated 470,000 copies during its first month on shelves - a figure analysts reckon exceeded EA’s expectations by 70,000.
Pro Evolution Soccer 2008
Weekly digests, tales from the communities you love, and more
With barely a score under 80 from the UK press, the first incarnation of next-gen PES saw its score dragged down by the American press – who, in turn, claim that the UK scores for Madden aren’t relevant. “If a publication decides to review a game, it’s implicit that their critic has a degree of competence necessary” says Doyle.
Resistance 2
With its similar guns-n-aliens theme, Nathan Hale’s latest adventure was another casualty of the fanboy war that destroyed Gears 2 and LBP. With a critical rating of 87, its user-submitted score currently stands at a shameful 5.6.
Spider-Man 3
Scoring a dismal 50 in its PS2 incarnation - compared to 80 for Spidey 2 – the web-slinger’s poor showing sounded alarm bells for Activision, whose share price dropped five percent in the four days following the review being posted.
Who watches the watchmen?
Marc Doyle decides how each site is weighted on Metacritic. “I generally ask them to fill out a questionnaire describing their scoring system, how long they’ve been reviewing games, their publishing rate, traffic or circulation, and a host of other metrics. I place importance on the publication’s reputation for reliability, its respect among gamers and the industry, and its staff’s writing skill.”
Feb 4, 2009


