Hideo Kojima has never made a game as wild as his own office
The Death Stranding 2 studio has undergone a "spaceship transformation"
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The Kojima Productions studio has undergone a major renovation for its seventh anniversary, and I'm not sure I've ever seen anything as wild as this office in a Hideo Kojima game.
Of course, what better way to set the tone for a Kojima Productions project than a lavishly produced trailer? This doesn't quite match the heights of those ten-minute-long Death Stranding trailers, but it is an impressive 90 seconds of hype for what I cannot emphasize enough is intended to be an office space.
The entrance of the office is a white room with mirrored walls where a life-sized model of KojiPro mascot Ludens stands waiting. It looks like the room where the protagonist of a particularly philosophical sci-fi movie would learn the secrets of the universe. The sci-fi vibe runs throughout the studio, from the clean lines of the cafeteria to the starship-style control room.
You can get a broad overview on the official site, which fittingly describes the renovation as a "spaceship transformation," but if you really want to dig in, there's also a studio tour video hosted by Akio Otsuda, the Japanese voice actor behind Metal Gear Solid's Snake, Death Stranding's Die-Hardman, and other roles far, far too numerous to list here. I cannot adequately express to you the euphoria I felt at hearing Solid Snake get audibly excited about gender-neutral bathrooms.
After spending far too long watching and rewatching these videos, I still can't decide if I actually like this office space. The first five minutes in any room seem like they'd be the coolest five minutes of my life, but actually spending eight hours a day here - or more; you know how game development is - seems like it'd quickly turn terrifying. Or maybe I've just seen too many tweets about liminal spaces.
Death Stranding 2 was officially announced earlier this month, but Kojima Productions is also working on a "completely new game."
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Dustin Bailey joined the GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering games (with occasional dalliances in the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.


