Skip to main content
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Pokemon Winds and Waves
  • New Games for 2026
  • GamesRadar+ Replay
  • Mario Day deals
Don't miss these
Best PC games: Screenshots of Baldur's Gate 3, Helldivers 2, Split Fiction and the Resident Evil 4 Remake
PC Gaming The 25 best PC games to play in 2026
Best Ps5 games
Games Best PS5 games: The 25 greatest PlayStation 5 games in 2026, ranked
Hollow Knight: Silksong
Action Games The 25 best Metroidvania games you can play in 2026
Slay the Spire 2
Roguelike Games Slay the Spire 2 early access review: "Instantly familiar, but already bursting with new ideas"
Hades 2
Roguelike Games The 25 best roguelike games to play right now
In Avowed, an Aumaua Envoy of Aedyr wields a two-handed quarterstaff
RPGs I revisited Avowed on PS5 for the anniversary update, and I'm convinced there's never been a better time to play the RPG
In Hitman World of Assassination, Agent 47 sits at the departure gate in an airport during the loading screen
Roguelike Games After weeks spent locked into Hitman's Freelancer mode, I realize there's one vital thing 007 First Light needs to learn
Heroes of Might and Magic: Olden Era Big in 2026
Strategy Games 2026 is going to be the year of Heroes of Might and Magic: Olden Era, whether or not the strategy game launches in full
A screenshot of the player in Starsand Island at the ranch shop looking at a chicken
Simulation Games I've played Starsand Island for 25 hours, and this is the most invested I've been in a cozy game for years
The cowboy cat from the desert in Mewgenics
Roguelike Games After 20 hours I've fallen in love with Mewgenics, the only roguelike chaotic enough to let me train necromancer cats
Two armies clashing on a coastal region in Civilization 7 ahead of its Test of Time update
Strategy Games One year after Civilization 7 tried to fix the strategy genre's biggest problem, Firaxis is meeting fans in the middle
Ghost of Yotei
Open World Games After 70 hours with Ghost of Yotei before the game even launched, it's now my only platinum trophy of 2025
Exodus
RPGs More than Mass Effect's spiritual successor, Exodus wants to pull decades of player choice into a single story
Key art for Diablo 4: Lord of Hatred showing Mephisto, a spiky and angular demon, against a red, lightning backdrop, arm and claw raised menancingly, cropped to show more of him, and with the GamesRadar+ Big in 2026 branding frame
Diablo Diablo 4: Lord of Hatred gives its devs "a chance to just get really horrible, and I say that the best way possible"
The dino-like Pyrophina beast in Mewgenics roars, shaking the screen
Roguelike Games Mewgenics was in development for 14 years, but these top five features prove it was all worth it
  1. Games

Hands-on with Hades: Supergiant's devilishly stylish underworld dungeon crawler

Features
By Edge Staff published 23 January 2020

A second trip to the afterlife proves even more enjoyable than the first for Edge Magazine

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

(Image credit: Supergiant Games)
  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Get the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


An account already exists for this email address, please log in.
Subscribe to our newsletter
Support long-form games journalism

(Image credit: Future)

This feature first appeared in Edge Magazine. If you want more great long-form games journalism like this every month, delivered straight to your doorstop or your inbox, why not subscribe to Edge here.

Every eight weeks for the past year, Hell has been torn apart and rebuilt again. For the most part you could never tell. The underworld remains colourful and alluring, its foundations as rock-solid as ever – though that's no great shock when a studio like Supergiant is responsible for the renovations. But every so often you'll notice the place has changed in some way. It might be the decor. It might be a new character. Occasionally, it's an intangible something – subtle adjustments here and there that you can't quite put your finger on but that collectively add up to make the House Of Satan feel appreciably different to your last visit. 

That's exactly what you want from a Roguelike, of course. Each return should offer a fresh discovery; an unfamiliar encounter; new items, weapons, perks. What sets Hades apart is that its surprises often come between runs. Rather than diving back into the action, you're invited to linger in its beautiful hub, whether you're unlocking a new ability with the keys you've pocketed during previous runs, boosting an existing perk with dark crystals or paying a contractor – one of several features introduced over the last 12 months – to build a restorative fountain chamber somewhere within the labyrinthine depths.

If preparing carefully for a new run is hardly exclusive to Hades, each death also progresses the story in some way: even if you don't make it very far, you'll at least get some extra dialogue. Characters flit in and out, some commenting on your most recent escape attempt, others offering advice, and others something more helpful. And, at certain milestones, you'll get a bit more than that. At heart, this is really a warped coming-of-age tale: Zagreus is a young man keen to flee the family nest, which is tricky when your father is the devil himself. Sneering at your failures – and even your successes – he's the most disparaging video game dad since The King Of All Cosmos.

You may like
  • Hades 2 animated trailer screengrab of Melinoe featuring GamesRadar+ Best of 2025 badge on upper right "We've learned to love and trust the process": How Hades 2 built on Supergiant's Early Access legacy to deliver the best roguelike of 2025
  • Hades 2 Hades 2's new ending was "was created in response to player feedback," and not part of Supergiant's original plan
  • Hades 2 Hades 2 lead says the best Early Access boons were reskinned: "It's important not to be too precious about these things"

(Image credit: Supergiant Games)

After a bit of verbal jousting with Pop, it's time for sparring of the more physical kind, with a skeletal lackey who'll happily take a pummelling as you test out one of your Infernal Arms. Aside from a brief flirtation with the Shield Of Chaos, our weapon of choice has been the Stygian Blade. As such, it's time to try our hand at ranged combat with the newly-unlocked Adamant Rail, a gun whose auto-reload can be hurried along by clicking the right stick, and which boasts a slow but explosively powerful grenade-like special. This time we reach the end of the third area, Elysium, before being defeated by the boss encounter barring the exit to the fourth and final biome. 

It's not an easy game, then, but then it shouldn't be: this is a Roguelike set in Hell, after all. But Hades never feels unfair. Fortune plays its part, not least in the rarity of the boons bestowed upon you by the Olympians aiding your escape, but you're given a rare degree of control in how you progress. Most chambers have more than one exit, with icons indicating the type of reward – if not the quality – that awaits. When the gods offer a prize, you can choose which of your attacks to bolster. Another new ally lets you pick between levelling up your current boons or boosting the rarity of subsequent pickups.

And sometimes you're given a choice of favours. Having benefited enormously from Dionysus' toxic dash – poison stacks up to five times, letting you zip back and forth past lumbering opponents and sap their health even without attacking them directly – we choose him over an electrically charged offering from Zeus. Still, there's no gain without pain: the latter takes umbrage when we reject his help, conjuring a small army of minions which we must defeat as a bonus challenge. These gods have such fragile egos. 

Gods among us

(Image credit: Supergiant Games)

“30 to 40 percent of our changes are inspired directly by community feedback”

Greg Kasavin

Developers of early-access games can't afford such thin skin – not when they're actively inviting feedback from their community. But despite putting them through Hell, writer and designer Greg Kasavin has found Hades' players to be a valuable asset. "If you look down our patch lists, I would estimate that 30 to 40 per cent of our changes are inspired directly by community feedback,"he tells us. Supergiant has learned the value of maintaining an open conversation with its players and keeping them in the loop. 

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

It has a formal submission process for feedback via its Discord channel, and in its update notes there's an icon accompanying the changes that have been made as a direct response to those suggestions. "We've approached it in a very structured way, so that not only is it good for us, but the people submitting feedback can rest assured that they're not just screaming into the void,"Kasavin says. "We may not act on everything, but we're going to read absolutely everything that's sent to us. They can at least have that assurance."

That community comprises a range of players, from newcomers to those who've stuck around since day one. Some drift away, keen to wait until they can experience the story from start to finish, while others return for the major updates that come around every eight weeks. The initial four-weekly schedule for these ultimately proved too limiting, and the shift has benefited everyone: "It allowed us to pack in even more stuff, while reducing that tax of having to pull everything together just three weeks after the last one, which didn't give us much time for bigger changes,"Kasavin says. "It changed when we introduced Elysium. Our initial plan was to do half in one update and then half in the next, and it just felt incomplete. We tested the eight-week cadence with our audience, and found that players came back just as much as ever."

(Image credit: Supergiant Games)

Some players, Kasavin acknowledges, will not necessarily be well versed in this genre. As such, Supergiant has added a new God Mode difficulty setting: this doesn't disrupt the game's cycle of death and rebirth, which Kasavin says is crucial to the story, but instead makes Zagreus tougher to beat on each attempt: dying essentially powers him up. "Our goal with Hades has always been to take what we think is really wonderful and thrilling about the Roguelike style of play and make it more broadly available to a wider audience."

And don't worry: the studio hasn't forgotten those who'd rather not take the easy way out. Hades' new endgame mechanic, Pact Of Punishment, will let you, as Kasavin puts it, "precisely tune the ways in which the game gets harder"via a range of optional conditions. Tight Deadline is self-explanatory; Extreme Measures, meanwhile, not only makes the boss fights tougher, but transforms them entirely. "I'm glad we've been able to pack surprises into what is essentially a difficulty system, which is normally something that is pretty cut-and-dried in video games," he says. Plenty has changed in 12 months, then, but one constant remains. After our first descent into Hell, we said that Hades was one of the most well-made early-access games we'd ever played. One year on, that's even more true.

Subscribe to Edge Magazine for only $9 for three digital issues and show your support for long-form game journalism

CATEGORIES
PC Gaming Platforms
Edge Staff
Edge Staff
Social Links Navigation

Edge magazine was launched in 1993 with a mission to dig deep into the inner workings of the international videogame industry, quickly building a reputation for next-level analysis, features, interviews and reviews that holds fast nearly 30 years on. 

Read more
Hades 2 animated trailer screengrab of Melinoe featuring GamesRadar+ Best of 2025 badge on upper right
"We've learned to love and trust the process": How Hades 2 built on Supergiant's Early Access legacy to deliver the best roguelike of 2025
 
 
Hades 2
Hades 2's new ending was "was created in response to player feedback," and not part of Supergiant's original plan
 
 
Hades 2
Hades 2 lead says the best Early Access boons were reskinned: "It's important not to be too precious about these things"
 
 
Hades 2
Hades 2 has an epic script of over 400,000 words and 30,000 voice lines – around 50% more than the original roguelike
 
 
Best PC games: Screenshots of Baldur's Gate 3, Helldivers 2, Split Fiction and the Resident Evil 4 Remake
The 25 best PC games to play in 2026
 
 
Silksong heroine Hornet on dark rocks
We will never get another game like Hollow Knight: Silksong
 
 
Latest in Games
Marathon Triage runner shell throwing out medic drone
New Marathon patch seemingly makes the whole game a touch easier as Bungie nerfs UESC enemies, to fans' relief
 
 
Jujutsu Kaisen Incremental codes
Jujutsu Kaisen Incremental codes (March 2026) and how to redeem them for free rerolls
 
 
Overwatch x Project YoRHa
Overwatch's Nier collab is here, but with no voice lines and a price higher than the action RPG, players aren't happy
 
 
Resident Evil Requiem
Resident Evil Requiem now inadvertently features an in-game ad for a Half-Life YouTuber
 
 
A screenshot of Fortnite's Jonesy looking serious.
Fortnite faces backlash over V-Bucks price increase, but Epic lead argues it helps devs keep "building stuff you love"
 
 
Elsa Bloodshot in Marvel Rivals
Marvel Rivals devs felt "panic" at the thought of going into the live-service graveyard that just claimed Highguard
 
 
Latest in Features
BG3
The future of RPGs is isometric
 
 
Photo of a Mario nendoroid figure holding a microSD Express card with a Turtle Beach Switch 2 case in the background.
These Mario Day-inspired Switch 2 accessories will power up your console more than a super star
 
 
Underside of Alienware 16 Area-51 gaming laptop with glass viewing window and RGB fans
We could get a shock when 2026 gaming laptop prices are unveiled, here's what you need to know about buying this year
 
 
Emily Rudd as Nami and Iñaki Godoy as Monkey D. Luffy in Netflix's One Piece
One Piece season 2 ending explained: Who is Mr. Zero? Who dies? Will there be a season 3?
 
 
In Hitman World of Assassination, Agent 47 sits at the departure gate in an airport during the loading screen
After weeks spent locked into Hitman's Freelancer mode, I realize there's one vital thing 007 First Light needs to learn
 
 
Mario gadgets, accessories, and games on a blue background
The ultimate Mario Day starter pack, kit up for the plumber's big day
 
 
LATEST ARTICLES
  1. Mangmi Pocket Max on table next to original Xbox Duke controller with Halo: Combat Evolved cutscene on screen featuring Master Chief.
    1
    I feel like I can't escape Xbox drama, as even new retro handheld emulators are causing a stir over app charges
  2. 2
    Jujutsu Kaisen Incremental codes (March 2026) and how to redeem them for free rerolls
  3. 3
    New Marathon patch seemingly makes the whole game a touch easier as Bungie nerfs UESC enemies, to fans' relief
  4. 4
    After 16 years in development hell, live-action Tinker Bell is a "high priority" for Disney Plus
  5. 5
    New Mandalorian and Grogu TV spot doesn't give much away about the movie, but it does show Baby Yoda sneezing everywhere

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...