Skip to main content
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Pokemon Winds and Waves
  • New Games for 2026
  • GamesRadar+ Replay
  • Mario Day deals
  1. Games
  2. Action
  3. Grand Theft Auto
  4. Grand Theft Auto IV

Grand Theft Auto IV: three points of view

News
By GamesRadar_ US published 4 July 2007

We sit down three editors and pick apart the world of GTA IV

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Get the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


An account already exists for this email address, please log in.
Subscribe to our newsletter

Christian: OK, we have two topics here. One: what's a "meaningful" change? I'm not talking about this purely from a plot perspective, though you know that's my bag. I'm talking about what GTA IV offers over its predecessors - and guys smoking as you run past them with a sawed-off shotgun isn't it.

What do we see in this trailer that hints at a way forward for the series? I love this idea that the "city is a character" but I wonder if you're not just repeating something you heard from Rockstar. It sounds like it means something, but what does it really offer us?

What little story Crackdown had was insultingly stupid; it as also absolutely irrelevant to the game, which was intensely fun. When you look at Crackdown, it's very complex, but playing it is actually pretty simple. GTA's always been very complex in both its construction and gameplay. As we move into the next generation and the game gets even more elaborate, where does it go? Does the trailer offer any clues? What does that mean to gamers?

Mikel: No, I'm not repeating something I heard from Rockstar. Jeez, give me a little credit. If anything, I'm regurgitating something I read in a review of L.A. Story years ago. But let's not get on a tangent about old films. Instead, let's presume that Rockstar's intent is to make the city a character. My impression, just looking at these trailers, is that it won't inspire quite the same power trip that previous GTAsdid.

This version of Liberty is huge, filthy and a little scary; it looks like something that could exist independent of you, rather than just a private sandbox in which you can blow up cars. You can't own or destroy this Liberty like you could San Andreas or Vice City; you're a newcomer of little importance, and you're going to have to try hard if you're going to make any sort of mark on it. It's more daunting; I look at this version of the city, with its giant scale and its high level of detail, and I feel like I might actually have to take it seriously. I never felt like that playing, say, Saints Row or Crackdown.

Really, though, that's just my impression after watching a one-minute trailer, so it's entirely possible I'm talking out my ass here. And of course, it'll be impossible to know its actual impact on the player until we actually play it; if wandering around in Broker feels like wandering around a prettified cardboard façade of a city, it won't make any difference at all once you get used to it. But if it can continually surprise you, and continually offer new experiences and avenues of exploration and ways to run from the cops, then it has the potential to be very different from what GTA fans are used to.

Then there's what all that will mean for a casual player, like Brett, who might not follow the plot but wants to mess around and cause as much havoc as possible, or just jump cars off roofs. I won't bullshit here; one of the principal draws of GTA has always been to behave like the worst, most violent person imaginable in a realistic (but consequence-free) environment, and this is one hell of a realistic environment. Plus you can climb objects (and presumably buildings) and grab onto speeding vehicles, and while Crackdown has already done stuff like that, I have a feeling GTA will find more versatile uses for it.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Brett: I'm not about to suggest that a cigarette smoking man is going to make the game better, it just might make the atmosphere more believable. Do I think it'll make the game more fun to play? No. For gamers who only like to cause trouble and watch the ants go scurrying about, GTA IV will only deliver on a visual level. Better explosions, lifelike animations, that sort of thing. All the anthropomorphized cities in the world won't make a car jumping over a river any cooler than it already is.

If the story becomes grittier and more literal, it could easily have more "meaning" to the average player. Judging from this and the earlier trailer, that down to earth attitude does appear to have replaced the goofy, eccentric style from before. This could mean no more guiding remote controlled helicopters around buildings or searching for Rampage tokens. On the other hand, it opens the door to more lifelike violence - if you lose the silliness, it all takes on a different tone. Can they keep the visuals and grit on high while still delivering blood and gore on the same level? That's could easily change what kinds of missions and weapons Niko will use.

Christian: OK, we have two topics here. One: what's a "meaningful" change? I'm not talking about this purely from a plot perspective, though you know that's my bag. I'm talking about what GTA IV offers over its predecessors - and guys smoking as you run past them with a sawed-off shotgun isn't it.

What do we see in this trailer that hints at a way forward for the series? I love this idea that the "city is a character" but I wonder if you're not just repeating something you heard from Rockstar. It sounds like it means something, but what does it really offer us?

What little story Crackdown had was insultingly stupid; it as also absolutely irrelevant to the game, which was intensely fun. When you look at Crackdown, it's very complex, but playing it is actually pretty simple. GTA's always been very complex in both its construction and gameplay. As we move into the next generation and the game gets even more elaborate, where does it go? Does the trailer offer any clues? What does that mean to gamers?

Mikel: No, I'm not repeating something I heard from Rockstar. Jeez, give me a little credit. If anything, I'm regurgitating something I read in a review of L.A. Story years ago. But let's not get on a tangent about old films. Instead, let's presume that Rockstar's intent is to make the city a character. My impression, just looking at these trailers, is that it won't inspire quite the same power trip that previous GTAsdid.

This version of Liberty is huge, filthy and a little scary; it looks like something that could exist independent of you, rather than just a private sandbox in which you can blow up cars. You can't own or destroy this Liberty like you could San Andreas or Vice City; you're a newcomer of little importance, and you're going to have to try hard if you're going to make any sort of mark on it. It's more daunting; I look at this version of the city, with its giant scale and its high level of detail, and I feel like I might actually have to take it seriously. I never felt like that playing, say, Saints Row or Crackdown.

Really, though, that's just my impression after watching a one-minute trailer, so it's entirely possible I'm talking out my ass here. And of course, it'll be impossible to know its actual impact on the player until we actually play it; if wandering around in Broker feels like wandering around a prettified cardboard façade of a city, it won't make any difference at all once you get used to it. But if it can continually surprise you, and continually offer new experiences and avenues of exploration and ways to run from the cops, then it has the potential to be very different from what GTA fans are used to.

Then there's what all that will mean for a casual player, like Brett, who might not follow the plot but wants to mess around and cause as much havoc as possible, or just jump cars off roofs. I won't bullshit here; one of the principal draws of GTA has always been to behave like the worst, most violent person imaginable in a realistic (but consequence-free) environment, and this is one hell of a realistic environment. Plus you can climb objects (and presumably buildings) and grab onto speeding vehicles, and while Crackdown has already done stuff like that, I have a feeling GTA will find more versatile uses for it.

Brett: I'm not about to suggest that a cigarette smoking man is going to make the game better, it just might make the atmosphere more believable. Do I think it'll make the game more fun to play? No. For gamers who only like to cause trouble and watch the ants go scurrying about, GTA IV will only deliver on a visual level. Better explosions, lifelike animations, that sort of thing. All the anthropomorphized cities in the world won't make a car jumping over a river any cooler than it already is.

If the story becomes grittier and more literal, it could easily have more "meaning" to the average player. Judging from this and the earlier trailer, that down to earth attitude does appear to have replaced the goofy, eccentric style from before. This could mean no more guiding remote controlled helicopters around buildings or searching for Rampage tokens. On the other hand, it opens the door to more lifelike violence - if you lose the silliness, it all takes on a different tone. Can they keep the visuals and grit on high while still delivering blood and gore on the same level? That's could easily change what kinds of missions and weapons Niko will use.

  • 1
  • 2
  • 3
  • 4

Current page: Page 3

Prev Page Page 2 Next Page Page 4
CATEGORIES
PlayStation Xbox Platforms
GamesRadar_ US
Latest in Grand Theft Auto
GTA Online Clovers
GTA Online Lucky Clover locations and how to find a Golden Clover
 
 
GTA 6
Some of GTA 6's big ideas are likely hiding in GTA 5, ex-Rockstar dev predicts – and you can look at GTA 4 to see why
 
 
GTA 6 Lucia
GTA 6's fall clash with Marvel's Wolverine is no worry for Logan's actor who'll "play so much" that "it'll be troubling"
 
 
The protagonist of GTA 4 holding his hand out in front of a Diner
GTA 4 was apparently "so ahead of its time" that its own tech lead didn't know helicopters could do this
 
 
GTA 6
A free copy of GTA 6 could be yours, Norwegian retailer says, all you have to do is have a baby on release day
 
 
Three playable characters stand in a triangle wearing suits and holding guns in GTA 5
Team behind GTA 5 multiplayer mod that rivalled Rockstar-owned FiveM says Take-Two is shutting the project down
 
 
Latest in News
Arc Raiders screenshot of player running from a Leaper robot
Arc Raiders devs spent 3 years fighting "on a daily basis" over whether it was "a battle royale" or "a co-op Soul game"
 
 
Dead by Daylight
10 years later, one of the only live-service horror games still standing learned how to win the "hellish" attention war
 
 
Frankie Muniz, Jane Kaczmarek, and Bryan Cranston in Malcom in the Middle: Life's Still Unfair
New trailer for Hulu's Malcolm in the Middle revival proves life is still unfair
 
 
Peak screenshot
Dev behind the hottest friendslop game of 2025 has no problem with the divisive term and says it "all the time"
 
 
Aaron Pierre as John Stewart in Lanterns
Green Lantern John Stewart is joining the cast of Man of Tomorrow as Aaron Pierre signs on for the Superman sequel
 
 
Alyssa Ashcroft leads the way to escape in Resident Evil Requiem's Grace flashback
Resident Evil Requiem gets kawaii makeover to appease RE2 director, who's been begging for a scare-free game since 1998
 
 
LATEST ARTICLES
  1. Arc Raiders screenshot of player running from a Leaper robot
    1
    Arc Raiders devs spent 3 years fighting "on a daily basis" over whether it was "a battle royale" or "a co-op Soul game"
  2. 2
    10 years later, one of the only live-service horror games still standing learned how to win the "hellish" attention war
  3. 3
    Everything announced at FGS Live From GDC 2026
  4. 4
    Use the souls of animals and creatures to transform in this stunning hand-drawn 2D Metroidvania, coming Fall 2026
  5. 5
    Ride your dragon into battle then fight over air and land when Sagas of Lumin launches in Summer 2026

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...