Gametech 2012: Ian Livingstone versus the future of videogames

Spanning over two days, Gametech gave dozens of hungry minds plenty of food for thought, with the main course coming from keynote speaker Ian Livingstone. The Life President of Eidos, Livingstone has consistently been a key figure throughout the history of gaming, from co-founding Games Workshop and distributing Dungeons and Dragons in 1975, right through to his later involvement with the Tomb Raider franchise, and receiving a BAFTA, an OBE, and an honorary doctorate in between. He shared with the attendees a wealth of insight and predictions on an industry that he has helped shape for the best part of 40 years.

Gaming, Livingstone says, is only going to get bigger. By the end of 2015 he expects it to be a $90b per year industry, up from the current $50b and propelling it even further beyond the likes of film and television. But with that growth comes change. “It’s in a state of transition,” he says, “but there’s a huge amount of opportunity there at the same time.” While he expects the notion of the Triple-A title to stay, he sees a future without consoles - beyond the next generation of hardware, Livingstone expects a world of gaming conducted primarily via technology embedded in smart TVs, coexisting alongside the gaming we’ll continue to do on our smartphones and tablets.