Mewgenics surpasses Hades 2's concurrent player peak on Steam, and one lead says it's very "possible" roguelike hit Megabonk will fall next
The Binding of Isaac creator's new game is still reaching higher
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Mewgenics – the new roguelike tactical RPG from Tyler Glaiel and Edmund McMillen (creator of Super Meat Boy, The Binding of Isaac, and more) – just hit another player record on Steam, surpassing Hades 2, but its devs are clearly hopeful that they can take down even more all-time roguelike rivals yet.
Yesterday, per SteamDB, Mewgenics hit 115,428 concurrent players on Steam, just under a week after its initial launch. As pointed out in a Twitter post by Glaiel, this means it has now surpassed Hades 2's all-time concurrent player record on Steam by over 2,000 players (it hit 112,947 Steam players shortly after leaving Early Access last September).
Previously, Glaiel tweeted after Mewgenics surpassed Vampire Survivors' peak, noting that he was "being told" that Hades 2 was the "only roguelike/lite with more peak concurrent players than us." As it happens, that's not quite right – SteamDB's ranking of the most-played roguelikes shows a handful of games still reigning supreme, including last year's indie hit Megabonk, top-down PvP roguelite Skillshot City, as well as FromSoftware's Elden Ring Nightreign.
Megabonk, which holds a concurrent player peak of 117,336, is Mewgenics' next target, as Glaiel notes: "Got within 2k today. theres usually a second peak later. and tomorrow is a holiday. so, its possible!"
We'll just have to watch this space over the coming hours and see if it can keep its winning streak going. Separately, McMillen has now officially confirmed a console port of Mewgenics is coming, so at some point in the future, we can certainly expect the already fast-growing player base to get substantially bigger.
Weekly digests, tales from the communities you love, and more

I'm GamesRadar+'s Deputy News Editor, working alongside the rest of the news team to deliver cool gaming stories that we love. After spending more hours than I can count filling The University of Sheffield's student newspaper with Pokemon and indie game content, and picking up a degree in Journalism Studies, I started my career at GAMINGbible where I worked as a journalist for over a year and a half. I then became TechRadar Gaming's news writer, where I sourced stories and wrote about all sorts of intriguing topics. In my spare time, you're sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.
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