"There's nothing about JRPGs that requires them to be made in Japan," says ex Dragon Age writer, speaking nothing but facts – and Clair Obscur: Expedition 33 just proves it again

Clair Obscur: Expedition 33
(Image credit: Sandfall Interactive/Kepler Interactive)

A former Dragon Age and Baldur's Gate dev says that there's "nothing" that suggests JRPGs have to be made in Japan - and he's got Clair Obscur: Expedition 33 to help prove his point.

David Gaider, who remains one of the most celebrated western RPG developers of all time, with credits across Baldur's Gate, Neverwinter Nights, KOTOR, and Dragon Age, is almost uniquely qualified to help determine what makes an RPG. But speaking to GamesRadar+, we ask him what makes something a JRPG.

Ali Jones
Managing Editor, News

I'm GamesRadar's Managing Editor for news, shaping the news strategy across the team. I started my journalistic career while getting my degree in English Literature at the University of Warwick, where I also worked as Games Editor on the student newspaper, The Boar. Since then, I've run the news sections at PCGamesN and Kotaku UK, and also regularly contributed to PC Gamer. As you might be able to tell, PC is my platform of choice, so you can regularly find me playing League of Legends or Steam's latest indie hit.

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