Most of the original Fallout's "dark humor" was added just to make co-creator Tim Cain laugh: "We made this game for each other. When it shipped, we were like, 'Well, I hope other people like it!'"

Fallout screenshots from Retro Gamer Magazine issue 186
(Image credit: Bethesda Softworks)

It turns out all it takes to make one of the most influential RPGs of all time is a team of developers who just want to make each other laugh.

That was my takeaway from a recent Game Informer interview with original Fallout co-creators Tim Cain and Leonard Boyarsky, as well as Interplay co-founder Brian Fargo.

Jordan Gerblick

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.

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