Chrono Trigger and Xenogears writer "actually hated" video games before discovering Dragon Quest: "That concept really stunned me"

Dragon Quest concept art
(Image credit: Square Enix)

Despite writing one of the best JRPGs of all time, Chrono Trigger writer Masato Kato admits he used to "hate video games" before Dragon Quest came into his life.

Dragon Quest's popularity in Japan cannot be overstated – it's so popular, there's an urban legend the series released games on Saturday because a Japanese law mandated it after many fans skipped school or work to play it (turns out, it was actually just the developers who chose to create the "law").

"There were quite a few people who played games at my university, but… I basically just hated doing what everyone else was doing," he said, adding that, "if I’m going to spend two hours playing a game, I can't help but think about how many books I could read in that same amount of time. I was aware that games had their own value, but for me, reading was the top priority."

From there, Kato joined Tecmo before making his way to Squaresoft. where he would go on to write Chrono Trigger, alongside two of Dragon Quest's three creators, Yuji Horii and Akira Toriyama – as well as work on the likes of Final Fantasy 7, Xenogears and Chrono Cross.

Scott McCrae
Contributor

Scott has been freelancing for over three years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.

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