I need every developer currently making a Soulslike to stop what they're doing and add this time-saving feature from Nioh 3: one-click level-up top-offs

Nioh 3 warrior with gold light dragon
(Image credit: Koei Tecmo)

The enormous Nioh 3 demo has impressed me in multiple ways so far, and one of the nicest additions to the Soulslike formula comes in the form of a tiny little button in the level-up menu: with no fuss, you can instantly use enough banked XP items to reach the threshold for your next level.

I can't say with total certainty that this is the first Soulslike to ever add this feature, but I live in this genre and it's the first time I've ever seen it. And boy is it nice. It's like when Lies of P helped normalize colored numbers that indicate you have enough XP to level up, or the ability to instantly reclaim XP loss in boss fights without dancing around the arena at the start of the fight.

Austin Wood
Senior writer

Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.

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