Flight Simulator X Acceleration review

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In more positive territory, when it comes to the air racing that made a tentative debut in FSX, Acceleration bashes it with a wrench and gets it working. Buyers get full multiplayer support, ten Red Bull courses, and Mustang racing at Reno. The GameSpy servers were as deserted as kamikaze squadron reunions whenwe were testing (admittedly a week or two before release) sowe haven't had the chance to fly against live pilots yet. Considering the number of timesour offline practice sessions end in oak trees (Longleat) and ship masts (Istanbul), this might be a small mercy.

As well as being the most exhilarating thing you can do in FSX, Extra 300S racing is also one of the most testing. While high-flying is permitted in a pylon race, in Red Bull derbies you have to pass between the inflatable gate markers to escape penalties.

If hugging the deck like a hedge-hopping Bf-109 for lap after lap sounds too fraught, there are also soothing sailplane contests and (potentially very tactical) long-distance GA hacks among the 20-odd online scenarios. In the past, MSFS multiplayer has never really litour afterburners; competitions like these could well change that.

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DescriptionThe expansion pack to Flight Simulator X includes multiplayer air racing. Exciting!
US censor rating"Everyone 10+"
UK censor rating""
Release date1 January 1970 (US), 1 January 1970 (UK)