How to get Scarletite in Final Fantasy 16
Scarletite is used for crafting rare and unique gear in FF16.
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Scarletite in Final Fantasy 16 is one of the rarer, but more potent crafting materials, used for making some of the best armor and equipment in the whole of FF16, such as the Drakeslayer's gear and the sword Excalibur. However, there's no clear direction on where to look for it, and some people will understandably want to know where they're looking for rare material. If you want to find Scarletite in Final Fantasy 16, we'll show you where you need to look, and what you need to kill.
All Scarletite locations in Final Fantasy 16
There are a total of 6 Scarletite materials players can find in FF16.
- 1 Scarletite as a reward for killing Dozmare the Griffin on the Hunt Board
- 2 Scarletite as a reward for killing Fastitocalon (A Hill to Die On) on the Hunt Board
- 1 Scarletite as a reward for killing The Ten of Clubs on the Hunt Board
- 1 Scarletite as a reward for killing Holy Trumpitour on the Hunt Board
- 1 Scarletite as a reward for completing the "Hot Water" side quest in Dalimil, Dhalmekia.
If you need help with the first of those, we've actually got all the Final Fantasy 16 hunt locations laid out here, with details on where to find and how to slay all those targets. Obviously the Fastitocalon, written on the board as "A Hill to Die On", should be your first priority if you've unlocked the chance to slay it, as it drops double rewards - but all Scarletite is as good as any other. If you're using it to build the full Drakeslayer armor, you'll also need Final Fantasy 16 Electrum.
Of course, if you're currently trying to build the Excalibur, why not aspire to something even better and find out how to get the Final Fantasy 16 best weapon? Or if you're interested in the nuances of weapon crafting as a whole, we can tell you how to use the Wind Shard in Final Fantasy 16 here.
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Weekly digests, tales from the communities you love, and more

Joel Franey is a writer, journalist, podcaster and Very Tired Man with a BA from Brunel University, a Masters from Sussex University and a decade working in games journalism, often focused on guides coverage but also in reviews, features and news. His love of games is strongest when it comes to groundbreaking narratives like Disco Elysium, UnderTale and Baldur's Gate 3, as well as innovative or refined gameplay experiences like XCOM, Sifu, Arkham Asylum or Slay the Spire. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at Eurogamer, Gfinity, USgamer, SFX Magazine, RPS, Dicebreaker, VG247, and more.


