Faces of gaming: Real vs Virtual
Has next-gen tech brought perfect likenesses to gaming? We run the comparisons to find out
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Above: The great Muhammed Ali, making a youthful appearance in Fight Night Round 3
Fight Night's glistening array of men (steady) are, by and large, admirably faithful likenesses of the real-world fighters. But, unless you make a habit of watching sweaty men knock seven shades out of each other on a regular basis - we mean boxing, not hanging out at the ASBO Arms - you probably wouldn't recognise them.
Muhammed Ali, however, you ought to know. And Fight Night makes a decent job of replicating the man who once was Cassius Clay, though if anything we reckon they've been a bit too conservative on the length of his 'fro. And could any game really reproduce the great man's wry smile while he batters his opponent into submission?
Weekly digests, tales from the communities you love, and more
Ben Richardson is a former Staff Writer for Official PlayStation 2 magazine and a former Content Editor of GamesRadar+. In the years since Ben left GR, he has worked as a columnist, communications officer, charity coach, and podcast host – but we still look back to his news stories from time to time, they are a window into a different era of video games.


