Skip to main content
GamesRadar+ GamesRadar+ GamesRadar+ The Games, Movies, TV & Comics You Love
Sign in
  • View Profile
  • Sign out
flag of UK
UK
flag of US
US
flag of Canada
Canada
flag of Australia
Australia
  • Games
  • TV
  • Movies
  • Hardware
  • Video
  • News
  • Reviews
  • Guides
  • Deals
  • More
    • PS5
    • Xbox Series X
    • Nintendo Switch
    • Nintendo Switch 2
    • PC
    • Platforms
    • Tabletop Gaming
    • Comics
    • Toys & Collectibles
    • SFX
    • Newsarama
    • Retro Gamer
    • Newsletters
    • About us
    • Features
Total Film
Gaming Magazines
Gaming Magazines
Why subscribe?
  • Subscribe from just £3
  • Takes you closer to the games, movies and TV you love
  • Try a single issue or save on a subscription
  • Issues delivered straight to your door or device
From$12
View
Trending
  • Summer Game Fest
  • New games for 2025
  • Upcoming Switch 2 games
  • Switch 2 stock

Recommended reading

To a T protagonist Teen and their dog running through an upstairs hallway with their hands outstretched
Adventure Games To a T review: "Like standing in a warm spill of sunbeams and eating your favorite home-cooked meal all at once"
Out of Words
Platforming Games This co-op platformer was a "boyhood dream" for the self-taught stop-motion animator now directing it, and it might just rival It Takes Two with a more earnest story and action less likely to destroy your relationships
Kofi serves an affogato in Date Everything
Adventure Games Date Everything review: "A masterclass in character design full of wonderful faces I love meeting, but juggling so many means sacrificing depth"
South of Midnight screenshot of protagonist Hazel approaching a magical spinning wheel to retrieve a glowing spindle
Adventure Games South of Midnight review: "A spellbinding tale that struggles to find its rhythm"
Creepy Redneck Dinosaur Mansion 3 screenshot of J.J. Hardwell standing with a handgun and looking warily at the shadow of Evil J.J. looming behind him
RPGs Creepy Redneck Dinosaur Mansion 3 is the first "survival horror comedy RPG metroidvania" I've ever played, and that sure is a lot of words
Guiding a large herd of calicorn in Herdling
Adventure Games This Steam Next Fest demo mixes Journey with The Last Guardian, having me run through gorgeous fields with my fluffy herd
The Dreamer aims a slingshot at a flaming torch in the gorgeous key art for Many Nights a Whisper, without a logo
Adventure Games Many Nights a Whisper review: "With one chance to land a single, perfect shot – few games have this tension and impact"
  1. Games

Entwined review

Reviews
By Mikel Reparaz published 23 June 2014

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

GamesRadar+ Verdict

Pros

  • +

    Vibrant

  • +

    intensely pretty abstract visuals

  • +

    Flying around as a dragon is cathartic

  • +

    Challenge mode offers determined fans tougher

  • +

    more replayable levels

Cons

  • -

    Shallow

  • -

    quasi-rhythmic gameplay adds up to little more than color-matching

  • -

    Premise never really develops into a coherent narrative

  • -

    Not much variety beyond moving

  • -

    differently shaped targets

Drawing clear inspiration from the likes of Journey, Flower, and Rez, Entwined certainly looks the part of an artsy indie classic. Telling the story (more or less) of a bird and a fish who repeatedly fall in love and reunite over the course of nine lifetimes, it delivers dazzlingly abstract visuals and a beautifully atmospheric soundtrack. It couldn't possibly scream "art-game!" any louder if it tried--but as lavish as its concept and production values are, the underlying game is nowhere near as vibrant.

Each of Entwined's "lifetimes" takes the form of a circular tunnel, surrounded by stunning visual effects that suggest volcanoes, ice caves, cityscapes, and other environments you can't actually interact with. The heroes sit on the circle's perimeter, with the orange fish confined to the left side and the blue bird to the right, and each corresponds to a different analog stick. As they rocket through the tunnel, your job is to maneuver them through rhythmically appearing orange, blue, and green tiles, producing chimes that complement the music without quite being part of it. Hit enough tiles, and they'll eventually merge into a green dragon that… just sort of flies around for a bit.

I'm oversimplifying, but not by much. There’s a decent amount of variety within the game’s narrow framework; tiles move around (and sometimes expand and contract) as you approach them, which makes them harder to hit, and they often come in uneven stacks that require increasingly tricky, weaving movements to hit them all. Most of the challenge comes from having to spot and react to two targets at once; one stack of tiles might require the fish to move in a downward arc while the bird moves up, or the bird to waggle up and down while the fish stays still, and so on. It’s enough to keep you on your toes, but not really compelling enough to sustain hours of play.

You may like
  • To a T review: "Like standing in a warm spill of sunbeams and eating your favorite home-cooked meal all at once"
  • This co-op platformer was a "boyhood dream" for the self-taught stop-motion animator now directing it, and it might just rival It Takes Two with a more earnest story and action less likely to destroy your relationships
  • Date Everything review: "A masterclass in character design full of wonderful faces I love meeting, but juggling so many means sacrificing depth"

Success fills a pair of meters that, when full, begin to unite the fish and bird while the level speeds up and the music hits a crescendo. Missed tiles shrink those meters (and separate the duo if their merger has started), but unless you're playing Entwined's more minimalist, three-strikes Challenge mode, there's no cutoff fail state; you just continue flying through the level indefinitely, frustratingly, until you can score enough hits to pull the heroes together and move on. Yes, I realize that's probably a metaphor for endless reincarnation until enlightenment is achieved. No, that doesn't make it more enjoyable.

Transforming into a dragon at the end of each level is triumphant and liberating, in no small part because it's a switch from the confinement of tunnel gameplay to flying freely through big, beautifully realized arenas. The novelty wears off quickly, though, because all you really do in these sequences is collect colored dots to fill yet another meter. (They're also a little tough to control; directing the dragon with one analog stick feels slow and unresponsive, while using both in concert makes it easy to oversteer.) Once full, you burn that meter off by leaving a neon trail of skywriting, at which point the exit appears and you can move on to the next lifetime.

The story, such as it is, follows that same arc throughout its nine levels; nothing’s really explained or even progressed, apart from the landscape. It’s just a fish and a bird turning into a dragon nine times, with tons of visual flair and a rousing, but ultimately vague, finale. It’s mysterious and moody, but there’s no real narrative payoff or sense of discovery to pull you through to the end.

Image 1 of 6

Tempest

The original tunnel shooter, Tempest keeps things brisk and interesting with different level shapes and a relentless barrage of new hazards.

Frequency

The precursor to Amplitude and Guitar Hero, Frequency's simplistic gameplay is buoyed by the licensed songs you can "play" by keeping each instrument's track activated.

Journey

While both games seem to be saying something about the path we take through life and eventual enlightenment, Journey lets you explore a world, rather than simply watch it fly by.

Flower

Similarly minimalist in its storytelling and gameplay, Flower's free-roaming landscape-restoration offers a clearer narrative progression and more opportunities for fun.

Rez

Another game in which your actions complemented the music, Rez never feels like being stuck in a tunnel despite being a completely on-rails shooter.

Dyad

While set in tunnel levels that are even more minimalist than Entwined's, Dyad is built around a genuinely fun game mechanic: "hooking" onto orbs to pull forward, which injects a lot more variety into its levels as it progresses.

Bare-bones as its gameplay is, Entwined still manages to be moderately fun for the few hours it lasts, and nailing the more complex, complementary bird-fish maneuvers can feel awfully rewarding. Make no mistake, though: it's the presentation that makes this worth playing. Entwined's abstract worlds are wonderfully pretty, its music ranges from softly hypnotic to downright stirring, and its premise is intriguingly strange. Strip all that away, and you're left with a very shallow game about guiding colorful blobs through colorful holes--and where aesthetics might hide or distract from that in a more cleverly designed game, here they’re just window dressing for a fairly dull game mechanic. Entwined clearly wants to be something meaningful, but sadly falls short of anything more than eye candy.

More info

GenreArcade
DescriptionGuide two souls through 9 lifetimes so that they can merge into one being.
Platform"PS4","PS Vita","PS3"
US censor rating"Everyone","Everyone","Everyone"
UK censor rating"","",""
Release date1 January 1970 (US), 1 January 1970 (UK)
More
CATEGORIES
PlayStation PS4 Platforms
Mikel Reparaz
Mikel Reparaz
After graduating from college in 2000 with a BA in journalism, I worked for five years as a copy editor, page designer and videogame-review columnist at a couple of mid-sized newspapers you've never heard of. My column eventually got me a freelancing gig with GMR magazine, which folded a few months later. I was hired on full-time by GamesRadar in late 2005, and have since been paid actual money to write silly articles about lovable blobs.
Read more
To a T protagonist Teen and their dog running through an upstairs hallway with their hands outstretched
To a T review: "Like standing in a warm spill of sunbeams and eating your favorite home-cooked meal all at once"
Out of Words
This co-op platformer was a "boyhood dream" for the self-taught stop-motion animator now directing it, and it might just rival It Takes Two with a more earnest story and action less likely to destroy your relationships
Kofi serves an affogato in Date Everything
Date Everything review: "A masterclass in character design full of wonderful faces I love meeting, but juggling so many means sacrificing depth"
South of Midnight screenshot of protagonist Hazel approaching a magical spinning wheel to retrieve a glowing spindle
South of Midnight review: "A spellbinding tale that struggles to find its rhythm"
Creepy Redneck Dinosaur Mansion 3 screenshot of J.J. Hardwell standing with a handgun and looking warily at the shadow of Evil J.J. looming behind him
Creepy Redneck Dinosaur Mansion 3 is the first "survival horror comedy RPG metroidvania" I've ever played, and that sure is a lot of words
Guiding a large herd of calicorn in Herdling
This Steam Next Fest demo mixes Journey with The Last Guardian, having me run through gorgeous fields with my fluffy herd
Latest in Games
The Outer Worlds 2 screenshot showing a handgun being reloaded in the middle of combat
After playing The Outer Worlds 2, I'm convinced that it has the potential to be Obsidian's greatest game – and the best FPS of 2025
The Witcher 3 next-gen
"Suddenly a lot of people who loved Skyrim started paying attention to The Witcher 3": CDPR says an old E3 demo was a turning point for its defining RPG
Grounded 2 screenshot showing the entrance to the Ice Cream Truck chill area, with Summer Preview 2025 branding
Everything is bigger in Grounded 2, but Obsidian never considered stretching beyond four-player co-op: "It would have undermined what Grounded was really about"
Grave Seasons art showing a man with tied-back black hair wielding a hoe while a crow rests atop a fence nearby
This Stardew Valley-ish farming sim looks super cozy until you find out about the supernatural serial killer (who you can also romance)
The Witcher 4 cinematic screenshot showing a closeup of Ciri, protagonist of the new adventure
The Witcher 4's narrative lead is holding onto some of his earliest Witcher 3 feedback for the RPG's sequel: "We don't do fetch quests"
Grounded 2 screenshot with Summer Preview logo
After playing Grounded 2 for 30 minutes, it's clear that my favorite survival game is getting a massive glow-up
Latest in Reviews
Nintendo Switch 2: Welcome Tour screenshot
Nintendo Switch 2 Welcome Tour review: "Mostly a fancy toy and not much more"
A crop of the MindsEye key art for a review header
MindsEye review: "An uninspired and forgettable sci-fi action adventure that feels like a Netflix movie you watch while on your phone"
The Razer Kishi V3 Pro in front of blue lighting
Razer Kishi V3 Pro review: “Razer’s stubborn pricing throws a big green spanner in the works”
SpyraThree hanging on a metal wall bracket
SpyraThree review: "Makes all other water guns look ridiculous"
Razer Joro gaming keyboard on a wooden desk with blue backlighting
Razer Joro review: "a fantastic travel companion"
Shooting through a portal in Splitgate 2
Splitgate 2 review: "A slick and enjoyable free-to-play FPS, but a disappointing sequel"
  1. Nintendo Switch 2: Welcome Tour screenshot
    1
    Nintendo Switch 2 Welcome Tour review: "Mostly a fancy toy and not much more"
  2. 2
    MindsEye review: "An uninspired and forgettable sci-fi action adventure that feels like a Netflix movie you watch while on your phone"
  3. 3
    The Alters review: "More tactile and story-heavy than the Frostpunk dev's earlier games, but the fight for survival is just as fierce"
  4. 4
    Splitgate 2 review: "A slick and enjoyable free-to-play FPS, but a disappointing sequel"
  5. 5
    Date Everything review: "A masterclass in character design full of wonderful faces I love meeting, but juggling so many means sacrificing depth"
  1. The Yautja in Dan Trachtenberg's animated movie Predator: Killer of Killers
    1
    Predator: Killer of Killers review: "Great characters, thrilling action, and gorgeous Arcane-esque animation"
  2. 2
    From the World of John Wick: Ballerina review: "Brilliant action, even if the plot gives you a sense of déjà vu"
  3. 3
    Karate Kid: Legends review: "Better than Karate Kid (2010), nothing on Karate Kid (1984)"
  4. 4
    Mission: Impossible – The Final Reckoning review: "Wraps up this spy franchise in spectacular style with Tom Cruise in peak condition, even if its villain lacks terror"
  5. 5
    Final Destination Bloodlines Review: "Meticulous murderous mayhem"
  1. Alexander Devrient as Colonel Ibrahim, Ruth Madeley as Shirley, Jemma Redgrave as Kate Lethbridge Stewart, Varada Sethu as Belinda, Ncuti Gatwa as the Doctor, Millie Gibson as Ruby, Bonnie Langford as Mel, Susan Twist as Susan Triad, and Yasmin Finney as Rose Noble in Doctor Who: 'The Reality War.'
    1
    Doctor Who season 2, episode 8 spoiler review: 'The Reality War' is "a mix of the good, the bad, and the truly baffling"
  2. 2
    Doctor Who season 2, episode 7 spoiler review: 'Wish World' is "an exciting and ambitious" start to the season finale, with hints of WandaVision
  3. 3
    Rick and Morty season 8 review: "Largely plays it too safe after years of crossing boundaries"
  4. 4
    Doctor Who season 2, episode 6 spoiler review: 'The Interstellar Song Contest' is "a blast and sets the stage for a thrilling season finale"
  5. 5
    Doctor Who season 2, episode 5 spoiler review: 'The Story & The Engine' is "one of the most original and ambitious episodes this show has produced in years"

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

  • About Us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...