EA partners with indie devs Trapdoor, Borne, and Vanguard for three downloadable titles

EA has joined forces with three indie developers - Trapdoor, Borne Games, and Vanguard Games have all signed deals with the publisher, which will be releasing one game from each on XBLA, PSN, and PC next year.

That's great, but now let's see which developer is the most excited to be working with EA. GO!


Above: Gatling Gears will be downloadable spring 2011, and in the meantime, developer Vanguard will be really enjoying its new partnership with EA

What's this!? Trapdoor's Ken Schachter isn't done! He continued, "As an independent studio we are thrilled with the opportunity to leverage the expertise and talent of EA's publishing organization to bring our very first game on console to life." KA-BLOW! What a come back!

But wait, there's one more contender... in the green corner, Borne Games is getting a wipe-down from its new coach, EA 2D. It's flashing The Fancy Pants Adventures, an existing Flash game which'll be ported to XBLA and PSN this spring.

Founder Brad Borne has just thrown a few air punches, and here comes the statement... "Working with EA allows me to do more than I could have ever imagined. This is the opportunity of a lifetime."

Oooooooooooooh shit! This is absolutely unprecedented! Borne pulled out "opportunity of a lifetime" in his very first press release quote! And that'll do it, folks!

No really, that's all we got. Oh, except that EA also announced that its EA Play Label is developing another downloadable title, Wildlife: Forest Survival, which will also be out in spring next year.


Above: Some wildlife or whatever

"Wildlife: Forest Survival gives players the unique perspective of seeing the world through the eyes of an animal in the wild," said Jon Dean, Executive Producer at EA Salt Lake Studio. "Experiencing the rush of pitting animals against each other, learning about the laws of nature, and feeling the thrill of the hunt, chase and kill is sure to make for a game that showcases survival of the fittest at its best."

Cooool dude, but without any comment about how much you love working at EA, this is barely news.

Nov 11, 2010

Associate Editor, Digital at PC Gamer