Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Sit down, friend, and I will tell you a tale. Once upon a time, the classic first-person shooter Doom was ported to the 3DO - one of the first CD-based home consoles. It did not go well. Developer Art Data Interactive hoped to expand and improve upon the PC version by including features such as full-motion video (FMV) sequences. Those plans were eventually scrapped, but several photos have since come to light, giving us a taste of what could have been.
Rebecca Heineman, a programmer on the port (who also released the 3DO version's source code in 2014) tweeted a few pictures from the photoshoot, much to the delight and communal cringing of fans. If it makes you feel any better for laughing at the pictures, Heineman herself puts things very plainly: "The FMV was PURE GARBAGE." As she recalls, the creators were making shoots up as they went along, with no script.
But hey, at least whoever was in charge decided there should be a love interest. Bethesda, take note for Doom 2016, ok? Maybe add "Rubber Demon" to your already impressive list of hellish monsters.
Seen something newsworthy? Tell us!
Weekly digests, tales from the communities you love, and more

Sam is a former News Editor here at GamesRadar. His expert words have appeared on many of the web's well-known gaming sites, including Joystiq, Penny Arcade, Destructoid, and G4 Media, among others. Sam has a serious soft spot for MOBAs, MMOs, and emo music. Forever a farm boy, forever a '90s kid.


