Dead Space's Impossible difficulty might be void thanks to this infinite ammo trick
Players are gaining infinite ammo and Nodes from the Pulse Rifle
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Dead Space players have uncovered a trick to grant infinite ammo and Nodes, which might render the 'Impossible' difficulty mode null and void.
This method, uncovered over the past weekend by enterprising players, revolves around the alt-fire mode of the Pulse Rifle. As the Dead Space-dedicated subreddit post below reveals, you can convert the Pulse Rifle's mines from its alt-fire mode to regular Pulse Rifle ammo, which has intriguing knock-on effects.
For this method, you need to first find a Workbench. Then, fire out a mine on the ground, and pick it up, resulting in Pulse Rifle ammo being placed back in your inventory. You can keep rinsing and repeating this method for more ammo, but the trick here is to spend a Node on the 'Capacity' upgrade for the Pulse Rifle whenever your ammo runs dry, resulting in an immediate full clip.
Furthermore, you can even 'Respec' your Pulse Rifle upgrades for 5,000 Credits, which will return all your Nodes to your inventory. You can then take the accumulated Pulse Rifle ammo and sell it in a Shop for Credits if you'd rather Nodes over ammo, which means you've potentially got an unlimited source of either resource.
This trick will undoubtedly wreak havoc on the ultra-tough Impossible difficulty mode in the Dead Space remake. As you probably guess, the mode is meant to be nigh-on impossible for players to complete, but a limitless supply of Pulse Rifle ammo and upgrade Nodes might just derail the entire thing. Then again, Isaac Clarke is meant to be a resourceful engineer.
Check out our full Dead Space weapons guide if you're missing one or two key items.
Weekly digests, tales from the communities you love, and more

Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.


