Dead Space

Jan 11, 2008

No need to be very afraid with this one- at least, not as far as the game’s quality is concerned. Two of our correspondentshave sat down for extensive run-throughs of Dead Space; both have come back from EA HQ with good words tumbling from their slack-jawed mouths. It’s hard to believe that no one has thought to mine the ‘haunted house in space’ theme for a videogame project before this, given that there’s an entire bloated genre of this stuff in cinema.