Darksiders: Wrath of War - hands-on

This is where War’s ridiculously large glaive comes into play. By simply clicking the right thumbstick you can slip into free-aim mode and then target multiple objects by pointing at them, tapping the left trigger and firing with the right. Once inside the dungeons, the action switches to solving more riddles such as the usual locked doors and pathways blocked by overgrown Hell-growth – a kind of living mould that can be only destroyed by throwing handfuls of the stuff at barred doorways. Think of it as a living, combustible fungus.

With 2009 pegged as the year Kratos bows in on PS3 – and destroys anyone who dares cross his path – Darksiders has certainly got some very tough competition. But with a whole year left in the development cycle (possibly longer), there’s still a long way to go and reams more features still to be added.

Our trip to the darkside of gaming was a real blast and it left us with the feeling that this is certainly not going to be a solo gaming effort if Darksiders is a success (Randhawa hinted that there was still more story to tell). The experience suggested that Kratos may have some stiff competition for the War God Crown come Christmas 2009. Ancient Greek bodybuilder or the ultimate Biblical bad boy? Who will you be betting on?

Sep 2, 2008