Skip to main content
Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • View Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Crimson Desert
  • Arc Raiders
  • The Boys S5
  • Best turn-based RPGs
  • Submit your clips. Win prizes
Don't miss these
Mouse: P.I. For Hire screenshot featuring an enemy melting down to their skeleton
FPS Games Mouse: P.I. For Hire is great for a couple hours, fine for several more, and then a long exhausting exercise
Pragmata screenshot taken on PS5
Action Games Pragmata review: "Blasting and hacking in sync has me locked in for Capcom's sci-fi shooter"
Best Ps5 games
Games Best PS5 games: The 25 greatest PlayStation 5 games in 2026, ranked
A header image for the Best Games 2026 list with a GamesRadar+ logo, showing Resident Evil Requiem, Pragmata, Marathon, and Monster Hunter Stories 3
Games The best games to play in 2026, so far
A crop of the Windrose key art showing two pirates in front of a montage of ships, posing with guns
Survival Games Windrose is a pretty good karaoke cover of Assassin's Creed: Black Flag with a survival twist
Hollow Knight: Silksong
Action Games The 25 best Metroidvania games you can play in 2026
Samara and Amani stand in their Goddess food truck mech in Dosa Divas key art, cooking up a big meal for surrounding villagers
RPGs Dosa Divas review: "I came for the culinary mechs and Jet Set Radio vibes, I stayed for the emotional rollercoaster"
Crimson Desert
RPGs Crimson Desert review: "A game that's far better as a sandbox than as a story"
A close-up of Grace talking with someone through glass in Resident Evil Requiem
Resident Evil Resident Evil Requiem review: "A soaring piece of survival horror theater"
A Crimson Desert villain snarls at the camera
Open World Games Crimson Desert is "a cynical amalgamation of borrowed mechanics," says Baldur's Gate 3 lead
Key art for Life is Strange: Reunion showing Max and Chloe standing together looking serious as Max reaches out her hand to use her time powers - the background is Caledon University in fall, overlaid with a polaroid photograph of it in flames
Adventure Games Life is Strange: Reunion review: "Confused storytelling dilutes the joy of Chloe and rewind's return"
Minos screenshots
Roguelike Games Crafting my own devilish dungeons in roguelike Minos has awakened something villainous inside of me
Kliff sits at a pond in the middle of a lush green forest in Crimson Desert
Adventure Games 100 hours of Crimson Desert made me realize how perfect Breath of the Wild is
Crimson Desert screenshot of protagonist Kliff, with a GamesRadar On the Radar overlay
RPGs I cheesed my way through one of Crimson Desert's biggest bandit camps and it made me love the game
In Avowed, an Aumaua Envoy of Aedyr wields a two-handed quarterstaff
RPGs I revisited Avowed on PS5 for the anniversary update, and I'm convinced there's never been a better time to play the RPG
  1. Games

Code Vein review: "A janky but strangely satisfying dungeon-crawler"

Reviews
By Austin Wood published 26 September 2019

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

(Image credit: © Bandai Namco)

GamesRadar+ Verdict

Code Vein's lackluster combat is held up by great character customization, and its boring world is driven by a memorable story. It's clunky and uneven, but fun.

Pros

  • +

    Gorgeous anime art

  • +

    In-depth character customization

  • +

    Memorable story

Cons

  • -

    Too easy

  • -

    Recycled enemies

  • -

    Clunky combat

Best picks for you
  • I've been running games like D&D for years, and these are the best tabletop RPGs I'd recommend
  • Best board games 2026, with hand-picked recommendations from industry experts
  • The best adult board games in 2026

Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy.

Code Vein is loaded with beautifully animated, fully voiced cutscenes, some of which I found surprisingly affecting, but the most important line in the entire game is this: "does not open from this side". Because while Code Vein is a third-person action-RPG unabashedly styled after Dark Souls, more than anything, it's a dungeon-crawler. It's a game about collecting keys, scouring maps, fighting bosses and, most importantly, opening doors. If you go into it expecting Dark Souls, you'll be disappointed. That said, I had a lot more fun with Code Vein than I expected, and despite all its faults, I kind of want to play through it again. 

  • Code Vein tips

Sucked in 

Code Vein was made by the God Eater team, and this is especially obvious in its irresponsibly detailed character creator. I would review this thing separately if I could. It has more color gradients than quartz in sunlight. It has more options for eyebrows than most games have for your whole character. There are hundreds of choices, all with their own advanced sliders and settings. You can change the highlights on your freaking eyes. You can add extra hair. You can manifest your wildest anime OC or accurately recreate any character you can think of. It's wild, ya'll.

No matter what you look like, you'll play as an amnesiac Revenant trying to make ends meet in a ruined world crawling with the Lost. Revenants are humans who've been infected with parasites which grant superhuman abilities, and Lost are just Revenants who've lost their humanity. Revenants are similar to vampires in that they require human blood to survive; without it, they turn feral and become Lost. The power Revenants wield also has another, steeper price: much or all of their memories as a human. 

Article continues below
Fast Facts: Code Vein

(Image credit: Bandai Namco)

Release date: September 27, 2019
Platform(s): PS4, Xbox One, PC
Developer: Bandai Namco
Publisher: Bandai Namco

Revenants were created as a means to fight the Lost Queen who attacked humanity, but now that the Queen is dead and gone, the surviving Revenants are purposeless and struggling. After the war ended, they were all corralled in a fractured city by a cage of lethal red mist, and now that the Bloodsprings that sustained them are drying up, more and more are turning into Lost. It's a bleak and intriguing setup, and Code Vein uses it to craft an ever-escalating plot which kept me guessing, even if it is a bit circuitous. I dig the underlying themes – immortality as a curse, the aftermath of war, the consequences of a power nobody asked for, and conflict driven by scarcity, to name a few – and there's also the phantom pain of not knowing your past, which is something all Revenants grapple with.

Build-a-vampire 

(Image credit: Bandai Namco)

I figured Code Vein's story would just be anime vampire nonsense, and it kind of is, but I enjoyed it because it's told through endearing characters whose individual stories are directly shaped by your actions. You have the unique ability to not only restart Bloodsprings with your blood, but also to rekindle lost memories using Vestiges, blood crystals scattered throughout the world. Each Vestige teaches you more about the character it belongs to, whether it's one of your allies back at base or some unfortunate Revenant that history forgot. The presentation is kind of cumbersome – basically, you walk slowly through ethereal reenactments of past events – but there are some genuine gut-punch moments in the short stories contained in Vestiges. One or two of them even made me well up a bit, but I am a sucker for sibling sob stories. 

Backstories aside, Vestiges also tie into the best part of Code Vein: character customization. I'm not talking about eyebrows and extra hair – though I'm still not over that – I'm talking about your abilities, or more accurately, your Gifts. You can equip eight active Gifts and four passive ones, and these determine your traits and actions in combat. Active Gifts are things like spells, buffs, and weapon arts, while passive Gifts generally increase your stats. To unlock new Gifts, you have to find new Blood Codes, which are essentially classes – stuff like Mage, Ranger, Berserker, and other, more creative variants. 

(Image credit: Bandai Namco)

To truly master a Blood Code, you'll need to find all the Vestiges related to it, with each Vestige unlocking a new Gift or two. You're going to want those gifts, because when you level up in Code Vein, you only increase your health, stamina, and base attack values. All of your specific stats come from your Blood Code, your Gifts, and your gear – that is, your Blood Veil armor and your two weapons. The kicker is that once you learn most Gifts, you can use them no matter what Blood Code you have equipped as long as you have the requisite stats, like a B rank in Strength. This system marries the game's story, exploration, and combat beautifully, and it's the driving force of the entire game. It's a multiclassing, min-maxing fiesta which I utterly obsessed over.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Within five hours, I was using Gifts from more than six different Blood Codes. I spent the first half of the game as a Dexterity build with halberds and Willpower-based Dark Gifts, but when I unlocked a strong Strength-based Blood Code, I totally inverted my build to use greatswords and attack buffs, and that transition was quick and intuitive. I augmented my favorite Blood Veil to reduce its weight and improve my roll speed, and I used two passive Gifts to bump my stats just high enough to allow two specific spells. I barely managed to squeeze everything in, but because I'd gotten all the Vestiges up to that point, it worked out in the end, which was hugely satisfying. 

There are dozens of Blood Codes and hundreds of Gifts, and the sheer number of possible combinations is intoxicating. I agonized over how to build my character and savored every decision. This also motivated me to explore dungeons more thoroughly. I wanted to find all the Vestiges to get to know my favorite characters and to unlock the best Gifts in their Blood Codes. Building your ideal Lost-killing machine feels so good. I just wish everything surrounding that process was better.

The bad kind of jank 

(Image credit: Bandai Namco)

While Code Vein plays very differently from Dark Souls, parts of it are ripped straight from From Software's playbook. Your Regeneration consumable, for example, works just like an Estus Flask; it refills when you rest at Mistle checkpoints (which work just like Bonfires) and you find items to upgrade how much it heals and how many charges it has. You level up using Haze collected by killing enemies, you lose your Haze when you die, and you can reclaim it by retracing your steps. The weapon upgrade system is shot-for-shot Titanite. Code Vein even has its own version of Ornstein and Smough, not to mention an alternate-universe Anor Londo where all the flying buttresses were handled by M.C. Escher. It's blatant, but I'm not complaining. These elements worked before and they work here. It's the other stuff I dislike. 

Code Vein is an action-RPG with action that just isn't that great. Combat is OK at best. Your attacks are sluggish and don't flow together at all, so fights are stilted and all-around janky. The five weapon types – sword, greatsword, halberd, hammer, and bayonet – feel indistinct, and the only weapons with movesets that have any personality are unlocked way too late in the game. The best approach with every weapon is always just mashing Square / X until the thing dies. 

Blocking is so punishing that it's basically pointless, and the timing on the parry is so wonky that I never used it. Enemies are slow, blind, and stupid, and they have obvious, easily interruptable attacks. The true danger lies in the game's questionable hitboxes. I cleared Code Vein in 35 hours with 100% completion on all maps, and I bulldozed through everything after the first five hours without any grinding whatsoever. 

(Image credit: Bandai Namco)

Code Vein is too easy, in large part because partners are utterly bananas. You can bring one partner with you when you go exploring, and fighting alongside them contributes to a wafer-thin friendship system, but it also further trivializes fights. I get that nobody likes escorting dumb NPCs, but I think the companions in Code Vein go too far in the opposite direction. If anything, they are escorting you. Partners will straight-up solo some bosses if you let them (I watched one do just that as an experiment). They can repeatedly revive you if you die. They will massacre normal enemies before you even get to them. They're monsters. 

I realize it's kind of weird to complain about NPCs who are too competent, but Code Vein is so easy and exploitable that the last thing it needs is someone else literally doing the fighting for you. And you can invite another player to your world on top of that - I can't imagine what three Revenants would do to the game's bumbling bosses. And sure, I could choose to play the whole thing entirely solo, but if I have to avoid fundamental features and ignore cool characters to make the game more fun, something's gone wrong. 

Help, I can't stop 

I just spent several paragraphs ragging on Code Vein's combat, but as mediocre as it is, I find it weirdly comfy. Rather than the action itself, I enjoy watching my meticulously tuned character just go to town, you know? Combat is easy, repetitive and occasionally frustrating, but I still love watching my badass vampire chick whoop some Lost booty because every enemy I utterly destroy further validates my build choices. No, one-hitting a dude with a basic spell isn't particularly challenging, but god does it feel good knowing I can only pull that off because I stacked rare Gifts in comically broken ways. 

I feel the same way about the dungeons that enemies inhabit. They aren't particularly inventive or clever, but they have enough secrets and alternate paths to hold my curiosity. It's video game-branded fun in its most basic form. Opening locked doors to create shortcuts, discovering hidden chests, stumbling into mosh pits, dropping down to secret paths – yep, that's a dungeon-crawler, all right. Dungeons are mere conveyor belts queueing up dudes for me to slaughter, and I gleefully, asbent-mindedly chew through them like so many potato chips. I could be eating something better, but the chips are right in front of me, and I cannot resist. 

And to be clear, it's not all bad. The samey weapons come to life once you unlock a few weapon arts you can use to create and punctuate combos, and combining flashy spells and buffs is fun in a profoundly anime way. I will also never get tired of the Drain execution attacks. They deliver the exact vampire flair I was hoping for. The Ichor (mana) system is great too. Active Gifts cost Ichor and you restore your stock by landing basic attacks and drain attacks, so you're rewarded for playing aggressively and you're encouraged to use a variety of moves.

But, sadly, we still haven't gotten to the worst part: the enemies in Code Vein are irredeemably repetitive. I speak no hyperbole when I say you fight the exact same enemies for the entire game. One or two new ones show up in some dungeons, sure, but the baseline Bad Guy never changes. Half the enemies in the first level also appear in the final level, and again, they aren't particularly interesting or challenging. Basic enemies are aggressively recycled, and even bosses are reused, which is a bummer since some of the bosses are super cool. I wanted to see more unique designs. The dingy environments also blur together to form a forgettable smear of gussied-up hallways. I hope you like dank caves and concrete rubble, because you're about to see a lot of both. 

Code Vein is anime power fantasy junk food, but it's elevated by superb character customization and a memorable story. While that's kind of my jam, I recognize that that won't be the case for everyone. It's a worse action game than Dark Souls, and it's one of the weaker dungeon-crawlers I've played. It's an OK game that will strongly appeal to a certain type of person. That person is me, but it might not be you. 

Reviewed on PC. 

Austin Wood
Austin Wood
Social Links Navigation
Senior writer

Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.

Read more
A vampire characters holds an almost angelic-looking monster figure as they go in for the finishing blow atop a mound of weapons, a haloed sun above them against a ruined city backdrop, in the key art for Code Vein 2 - cropped for the thumbnail to be closer to the two figures
Action RPGs Code Vein 2 review: "This vampire take on Elden Ring almost works, but the dungeons themselves lack bite"
 
 
Code Vein 2
Action RPGs Code Vein 2 launches on Steam to "Mixed" early access reviews as fans say it "feels like wasted money"
 
 
Two Hunter miniatures from Grimcoven on a character dial, all on a wooden surface
Board Games This Bloodborne-style board game is one of the best boss battlers I've ever played, hands-down
 
 
Crimson Desert screenshot of protagonist Kliff, with a GamesRadar On the Radar overlay
RPGs I cheesed my way through one of Crimson Desert's biggest bandit camps and it made me love the game
 
 
Crimson Desert
RPGs Crimson Desert review: "A game that's far better as a sandbox than as a story"
 
 
The player looks at their ornate hands gun with a blood-red chamber in Crisol: Theater of Idols
Survival Horror Games Resident Evil meets BioShock in a survival horror FPS that would be cringe if it wasn't so damn metal
 
 
Latest in Games
Atsu sheathes her sword in Ghost of Yotei
Open World Games Ghost of Yotei star says Sucker Punch is "bold" to "leave behind safety and comfort" to tell new stories
 
 
The title character on the box art for Buck Bumble
Third Person Shooters Reconstituted Star Fox studio is seemingly teasing a Buck Bumble revival
 
 
An orc from World of Warcraft roars at the screen
World of Warcraft Blizzard lawsuit kills huge private World of Warcraft server as a cease and desist ends another
 
 
Hades scratches his chin in Kingdom Hearts 3
Kingdom Hearts Starving Kingdom Hearts 4 hopefuls lap up tiny breadcrumbs from actor James Woods: "I can't comment, but I wish I could"
 
 
Final Fantasy 14
Final Fantasy Square Enix slaps Final Fantasy 14 content creator with lawsuit over alleged harassment
 
 
Armored tank warrior walking in cathedral
Action Games Meet the dev who quit Rockstar Games during GTA 6 fever to make a single-player MMO-like
 
 
Latest in Reviews
Two Cities of Sigmar Grenadiers painted by Will Salmon.
Tabletop Gaming Warhammer: Spearhead – City of Ash review - "If you've never played Spearhead before and want an easy way into the game, then – finally – this is it"
 
 
Asus ROG Zephyrus G14 gaming laptop with lid facing camera on a wooden desk
Laptops The new Asus ROG Zephyrus G14 is doing a lot with its extra wattage, but I'm bracing myself for the price tag
 
 
Hand holding 8Bitdo M30 2.4GHz controller in front of desk with Japanese Sega Mega Drive connected to Sony Trinitron CRT TV with BLÅHAJ Ikea shark on top and Golden Axe title on screen.
Retro I’m punching myself for not buying an 8Bitdo M30 sooner, as it’s a near-perfect wireless Sega Mega Drive controller
 
 
Photo of the Mchose V9 Turbo headset on top of its box.
Headsets & Headphones The MCHOSE V9 Turbo looks like an off-brand Razer headset, but looks can be deceiving for this mighty pair of cups
 
 
Samara and Amani stand in their Goddess food truck mech in Dosa Divas key art, cooking up a big meal for surrounding villagers
RPGs Dosa Divas review: "I came for the culinary mechs and Jet Set Radio vibes, I stayed for the emotional rollercoaster"
 
 
Pragmata screenshot taken on PS5
Action Games Pragmata review: "Blasting and hacking in sync has me locked in for Capcom's sci-fi shooter"
 
 
LATEST ARTICLES
  1. The title character on the box art for Buck Bumble
    1
    Maybe some N64 games are better left forgotten, but don't tell that to the reconstituted Star Fox studio seemingly teasing a Buck Bumble revival
  2. 2
    Blizzard lawsuit kills huge private World of Warcraft server as a cease and desist ends another
  3. 3
    Meet the dev who quit Rockstar Games during GTA 6 fever to make his own game, a single-player MMO-like where you tank for NPCs
  4. 4
    Square Enix slaps Final Fantasy 14 content creator with lawsuit over alleged harassment, continuing its crackdown on the MMO's bullies
  5. 5
    Starving Kingdom Hearts 4 hopefuls lap up tiny breadcrumbs from actor James Woods: "I can't comment, but I wish I could!"

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...