Close Combat: Modern Tactics review

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GamesRadar+ Verdict


  • +

    Cool new units

  • +

    More order options

  • +

    Bigger maps


  • -

    AI still needs work

  • -

    No real campaign

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    Less depth of gameplay

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Ten years ago the idea of giving every soldier in an RTS a name, a sense of self-preservation, and eyes capable of seeing further than 100m was as mad as it was daisy-fresh. Today, every military strategy does it. No- hang on a minute- they don’t, do they? Close Combat remains eccentric- a WWII skirmish series more concerned with subtlety and simulation than ’splosions and cinematics.

Based on a training tool made for the USMC, Modern Tactics shifts the top-down tussles from the Greater Reich to the Balkans, Africa, and the Middle East. Twenty-five standalone battles recreate the kind of firefights that have peppered papers and TV newscasts for the last decade or so.

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DescriptionWith 25 standalone battles that recreate firefights we've seen on TV, this game reminds us why we loved the series, but it also lacks options.
Release date1 January 1970 (US), 1 January 1970 (UK)