Borderlands 4
The latest Borderlands 4 articles from GamesRadar+
Latest about Borderlands 4
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NewsTake Two boss says Borderlands 4 is $70 instead of $80 because "we want to put out the best entertainment on Earth and we want to deliver more value than what we charge for"
By Jordan Gerblick Published 14 Comments -
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NewsThe new Borderlands 4 Vault Hunter that I knew the least about suddenly looks like one of the most interesting characters, and I didn't expect him to remind me of the modern God of War games
By Austin Wood Published -
NewsRandy Pitchford said Borderlands 4 on Switch 2 would require a download, but it's worse than that – it's a game-key card
By Dustin Bailey Published -
NewsNew Borderlands 4 trailer is a funny critique of capitalism, and Randy Pitchford says if we "share and retweet" we could get more: "Those numbers directly impact the decisions made in the suit meetings and conference rooms"
By Issy van der Velde Published -
NewsThe new Borderlands 4 trailer feels like an extreme parody of the 2025 games industry: a (literal) bloodbath caused by board members killing cool ideas to save money
By Austin Wood Published -
NewsBorderlands 4 has the "biggest world" Gearbox has ever made, and it's as seamless as it can be thanks to the power of "technical bulls***" that allows for "less borders, more lands"
By Anna Koselke Published -
NewsRandy Pitchford says Borderlands 4 is intended to "bring new people in" to the series, and I can only hope it's better at that than the Borderlands movie and its $110 million loss
By Catherine Lewis Last updated -
News"Borderlands is already bats**t," says Gearbox boss Randy Pitchford, so why should Borderlands 4 "care about the laws of physics" with new movement tech
By Scott McCrae Published -
NewsGearbox's Randy Pitchford celebrates Borderlands 4 going gold by explaining what that means: "The moment we're done is about as monumental as anything we experience in our lives"
By Jordan Gerblick Published -
News"The meme is over": Borderlands 4 fans sigh in relief as Gearbox puts out a trailer that isn't for Vex, showing off series throwback Rafa, who might be the best melee Vault Hunter ever made
By Austin Wood Published -
NewsBorderlands 4 boss confirms "there will be a download, even for physical copies" on Switch 2, which will "mostly" run at 30 FPS "with some dips"
By Jordan Gerblick Published -
NewsBorderlands 4 sets Switch 2 release date for October, Gearbox's Randy Pitchford decrees from a literal throne as he calls Nintendo's new console a "fricking awesome platform"
By Jordan Gerblick Published -
NewsBorderlands 4 devs say designing their dark interpretation of the Siren "was development hell," but now her look is "the chef's kiss to her action skills"
By Iain Harris Published -
NewsRandy Pitchford tells Borderlands 4 fans to "quit clutching your pearls" after teasing they may "never see any" of the game's collectible bobbleheads while simultaneously revealing a full map of them
By Catherine Lewis Published 15 Comments -
NewsGearbox reveals a surprising series first coming in Borderlands 4: Vex is the first playable Siren to "focus specifically on kinetic damage," which is great news for lifesteal lovers like me
By Austin Wood Published -
newsBorderlands 4 has "well over 200" collectibles that are so well hidden, Gearbox boss Randy Pitchford expects "most players will never see any of them"
By Issy van der Velde Published 19 Comments -
NewsBorderlands 4 narrative director reveals his biggest uncertainty, and looking at the script, yeah, I get it: "The crowd falls apart like that guy in the cube that gets cubed in the movie Cube"
By Jordan Gerblick Published -
NewsGearbox releases an intensely gory Borderlands 4 character trailer, cementing that I will be playing as the Siren for the fourth time
By Austin Wood Published -
NewsBorderlands 4 will have a "very ambitious" endgame, but not everyone is happy about having less skill points as creative director argues "you lose build diversity" with too many
By Nathan Walters Published 5 Comments -
NewsAs Borderlands 4 fans create a skill tree planner months before launch, creative director issues a reminder that "the game isn't done yet" and their builds are "subject to change"
By Scott McCrae Published
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