BioWare MMO dated for 2009
Dev lets slip planned launch year for the top secret MMO
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
BioWare has revealed that it's planning to launch its top secret MMO currently in development in 2009.
The release year for the game has spilled from the mouth of the developer's technical director Bill Dalton while speaking to business technology website Information Week about the use of StreamBase technology in its MMO.
StreamBase is being used by BioWare to track the actions and movement of players in the game, essentially allowing the developer to make fixes to the game world in real-time and react quickly to exploitative players.
Dalton explained it will be "embedded in the foundation of the game platform" and will "monitor and maintain the status of all players. Each player's movements and actions need to be tracked."
BioWare has revealed little to date on its MMO project, which is understandably surrounded by a huge amount of interest. However, the developer did speak about the philosophy that's driving development and some of its aims and goals for the project back in November.
"The key points we're gonna do that no one's done before in an MMOG are bring story, character and emotion to it," Rich Vogel, co-studio director of product development, explained at the time.
BioWare additionally revealed the likes of plans to have a good selection of visual customization for player characters, how it'll be possible to solo in the MMOG and that end-game content is a major part of the design plan and differentfrom WoW 's end-game model: "...we don't want players to be stuck grinding through the same content over and over again."
June 12, 2007
Weekly digests, tales from the communities you love, and more


