Battlestations: Midway - multiplayer hands-on

But before we could get comfortable with a detached role as master strategist, the action part of the game (yeah, remember that?) sucked us right back into the cacophony of war. Our ships were taking heavy damage from opponent gunfire and we had to make some split-second decisions. Do we ask our three-man repair crew to fix the steering or the weapons first? One's obviously necessary to shoot back... but the other is equally necessary if we want to maneuver at all during the fight. And do we continue chipping away slowly with artillery or do we risk unleashing our very limited supply of torpedoes?

By the time planes, air carriers and air bases were thrown into the mix on the second map,Islands of Solomon,our heads were spinning. In the skies, as on the sea, you must lead as well as act. Sending a squadron to down a troublesome cruiser is fine, but transporting yourself into the cockpit of one of the planes and personally delivering the final dive bomb is more likely to guarantee success.

I enjoy sunshine, the company of kittens and turning frowns upside down. I am also a fan of sarcasm. Let's be friends!