Jeremy is a freelance editor and writer with a decade’s experience across publications like GamesRadar, Rock Paper Shotgun, PC Gamer and Edge. He specialises in features and interviews, and gets a special kick out of meeting the word count exactly. He missed the golden age of magazines, so is making up for lost time while maintaining a healthy modern guilt over the paper waste. Jeremy was once told off by the director of Dishonored 2 for not having played Dishonored 2, an error he has since corrected.
Latest articles by Jeremy Peel

By Jeremy Peel Last updated
Best List GTA's tensest heists, funniest moments, strangest secrets, and more – counting down the series' best moments

By Jeremy Peel Published
Opinion The power of two

By Jeremy Peel Published
Now Playing My lads would dream of being turned into pigs. That'd be a calm Tuesday for them

By Jeremy Peel Published
Features Now Playing | I played nearly 150 hours of Marathon's first season and it's just as well, because now I can't see a sodding thing

By Jeremy Peel Published
Features Opinion | Bungie's shooter is rehabilitating PlayStation's reputation for first-party quality

By Jeremy Peel Published
Features Now Playing | Life’s a beach and then you extract

By Jeremy Peel Published
Opinion Opinion | Stop serving unused guns on a platter to your opponents

By Jeremy Peel Published
Preview Hands-on | How Toxic Commando's incorporation of vehicular tech sets the zombie battlefield apart from competitors

By Jeremy Peel Published
On the Radar | Fallout 76 is evolving alongside the Amazon TV show, but what comes next is a mystery – and that's the point

By Jeremy Peel Published
Features Feature | Revisiting Call of Duty: Black Ops 2, the FPS that turned the sub-series into a vital pillar for Activision's shooter behemoth

By Jeremy Peel Published
Opinion Opinion | Rockstar dodged the Squid Game tie-ins and didn't forget about Dre

By Jeremy Peel Published
Opinion Feature | Two years before Grand Theft Auto 3, Driver shifted the medium's gears

By Jeremy Peel Last updated
Opinion Opinion | The interesting-but-wonky 7/10 has done us a lot of good in the long run

By Jeremy Peel Published
Opinion Opinion | Big-budget developers are reliant on indie innovation to keep us entertained

By Jeremy Peel Published
Opinion Opinion | The cash is counterfeit, the vibes are real

By Jeremy Peel Published
Review

By Jeremy Peel Published
Opinion Opinion | If you need to see your protagonist to know you're playing them, then what does that say about the game?

By Jeremy Peel Published
Now Playing Now Playing | Alright, not life, exactly. Un-life

By Jeremy Peel Published
Features Edge: The Collected Works | From immersive-sim innovation, through undersea peril, and onto new beginnings back out in space, Ken Levine talks through his impressive and iconic gaming portfolio in his own words

By Jeremy Peel Published
Features Feature | Edge Magazine: Larian fought with cinematics, embassies and the expectations of BioWare fans to make the RPG of the decade

By Jeremy Peel Published
Preview Hands-on preview | Darling, you're positively radiant – you're glowing: we transform into a ghoul in Fallout 76, and report back from the harrowing (complimentary) experience

By Jeremy Peel Published
The emergent has become the everyday, and shooters are all the better for it

By Jeremy Peel Published
Opinion Opinion | Underpowered vehicles are just one way in which Mafia has always found magic in mundanity
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