Dustin Bailey joined the GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering games (with occasional dalliances in the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.
Latest articles by Dustin Bailey

Yet another PlayStation icon that Sony is content to leave in its grave is getting revived by an entirely different publisher
By Dustin Bailey published
News Cult fighting game Battle Arena Toshinden is making a comeback

Final Fantasy 7 Rebirth director says defying industry norms and keeping the dev team together for the whole RPG trilogy was key to its success: "That's quite a rare thing"
By Dustin Bailey published
News "Our experience really has grown as we work on each new game"

Halo co-creator says Campaign Evolved "looks and feels genuine": "It's gorgeous in a way I wish we could have built it originally back in 2001"
By Dustin Bailey published
News "It warms my heart to see Halo CE like this"

"A live-service game to me isn't really a game," former PlayStation boss Shawn Layden says: "I need a story, I need a character, and I need a world"
By Dustin Bailey published
News A live-service game is more of a "repetitive action engagement device"

24 years later, Halo's most infamous level is getting fixed as the remake devs try to bring "better wayfinding, navigation, and diversity in enemy encounters" to The Library
By Dustin Bailey published
News "Yes, we mean The Library"

The Halo remake will reignite the debate that's plagued the series for 15 years, because "you can sprint now"
By Dustin Bailey published
News This particular can of worms remains open

After 27 years, a new cheat code has been discovered in Castlevania: Symphony of the Night's most controversial port, and it might've just created the dumbest speedrun category in Metroidvania history
By Dustin Bailey published
News That miserable little pile of secrets is getting smaller by the day

As desperate fans lament Fallout 5's no-show during the Fallout Day broadcast, Todd Howard himself promises Bethesda is "working on even more"
By Dustin Bailey published
News "We're looking forward to the day where we can share that with everybody"

EA triples down on AI tech with $20 billion in debt looming, partnering with the Stable Diffusion devs to "creatively direct the generation of game content"
By Dustin Bailey published
News "These are just a few examples of what is to come"

Assassin's Creed Shadows finally hits Switch 2 in December, but you can probably already guess the bad news: Ubisoft is sticking with game-key cards over real physical releases
By Dustin Bailey published
News The Switch 2 port is finally confirmed

2 Kirby Air Riders beta weekends will give you an early preview of 3 tracks and 3 modes in the Switch 2 racing game, including City Trial, in November
By Dustin Bailey published
News We're getting a big taste of Kirby Air Riders ahead of launch thanks to the Global Test Ride

A year later, Persona 3 Reload gets a fresh update bringing back the PS2 JRPG's original vocalist: "I'm truly overjoyed and grateful to be reunited with everyone again"
By Dustin Bailey published
News "Persona 3 is a treasure to me as well"

Exclusive games are "antiquated," Xbox president says, because everyone's just going to go play Call of Duty, Minecraft, Roblox, and Fortnite anyway: "That's actually what's really driving community in gaming"
By Dustin Bailey published
News "We're really seeing people evolve way past that"

In just 5 years, the PS5 has outsold a full decade's worth of the PS3 in the US, even without a new Valkyria Chronicles, MotorStorm, or LittleBigPlanet
By Dustin Bailey published
News "So that's cool"

Missing Helldivers 2 performance and balance patch was delayed by "last-minute" issue, Arrowhead says – now targeting "end of this week, with staff ready to work over the weekend if needed"
By Dustin Bailey published
News "We’re doing everything we can to deliver it this week"

"We were looking at the Zelda Oracle games," says Shovel Knight dev, but the gorgeous Mina the Hollower actually feels more "like a Castlevania or a Bloodborne"
By Dustin Bailey published
News "All we have is this jump, this burrow and this whip"

OG Modern Warfare 3 director is "immensely" worried about what will happen to Call of Duty under Xbox: "What's happening to Gears of War, where's Halo… you know what I mean?"
By Dustin Bailey published
News "Once you're assimilated by one of these companies, I think you take on some of their traits"

10 years later, legendary platformer gets a big surprise update as the devs tease a new game: New "super hard super-secret" levels are "so challenging that it'll take you 10 more years to beat them"
By Dustin Bailey published
News N++ is TEN++ years old, but the plaftormer's legacy goes back even further

Nintendo's iconic NES Zapper could have been called something else if "a third" of a housewife focus group hadn't walked out of a Duck Hunt preview: "No guns are coming in my house"
By Dustin Bailey published
News "About a third of the women got up and walked out"

Pokemon Legends: Z-A's Lumiose City apparently exists in a nightmare realm that pulls you back if you try to leave, and it's already getting the Skyrim meme treatment
By Dustin Bailey published
News "It's probably better not to leave"

Dead Space creator hopes a $20-billion-in-debt EA will be keener on his Dead Space 4 pitch: "I think there’s an opportunity. I’m already making calls"
By Dustin Bailey published
News "I have quite a few ideas that I'm ready to go with and one of them is Dead Space 4"

The Crew 2 will be "accessible for years to come" thanks to its new offline mode, which Ubisoft attributes to "player feedback" – a low-key way to acknowledge 1.4 million signatures worth of Stop Killing Games pressure
By Dustin Bailey published
News "This marks a major milestone in ensuring the game's longevity"

An Assassin's Creed or Uncharted-style Predator game is something Prey and Predator: Badlands director Dan Trachtenberg is "desperate for" and no, he hasn't forgotten the series' PS2 game rated 47 on Metacritic
By Dustin Bailey published
News "There's just so much fun to be had game wise"
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