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Metal Gear Solid: Portable Ops review

Sneaking, shooting and obsessive collecting make this one of the few great PSP games

Each soldier's skills also come into play during missions. Some might be really good at hand-to-hand takedowns, while others will be able to drag unconscious enemies back to the truck faster. And if you send in guys who are wearing the right uniform, they can usually run around unnoticed, which makes things much easier, so long as they act normal.

Camouflage aside, you'll have a much easier time sending Snake into battle with three soldiers to watch his back. You can switch between these guys on the fly, with the inactive characters safely hidden in strategically placed cardboard boxes. Because each character can only carry four items at once, there's a strategic element to it, and you'll get more out of your troops if you equip them with different weapons and gadgets that play to their strengths.

More info

DescriptionIt's definitely classic Metal Gear action, but this sequel to Snake Eater changes everything you know about the stealth series.
Franchise nameMetal Gear
UK franchise nameMetal Gear Solid
US censor rating"Mature"
UK censor rating""
Alternative names"MGS: Portable Ops","Metal Gear Solid: Portable Ops","Metal Gear Solid: Portable Ops"
Release date1 January 1970 (US), 1 January 1970 (UK)
Mikel Reparaz
After graduating from college in 2000 with a BA in journalism, I worked for five years as a copy editor, page designer and videogame-review columnist at a couple of mid-sized newspapers you've never heard of. My column eventually got me a freelancing gig with GMR magazine, which folded a few months later. I was hired on full-time by GamesRadar in late 2005, and have since been paid actual money to write silly articles about lovable blobs.