Mad Max's enemy bases tell you how hard they are, with Top Dog camps for boss fights

Having finally seen a decent chunk of Mad Max gameplay in yesterday's trailer, we're finally getting an idea of the open world action it's offering. Now producer John Fuller has been explaining a little more about how you'll be facing down the desert.

Yesterday's gameplay trailer set up an open world that lets you drive, explore, scavenge and fight pretty much how you want. Part of that includes taking on larger bases, briefly hinted at towards the end of the trailer. Fortunately, you'll be able to shape your experience to some extent, avoiding or seeking out the harder camps thanks to way they telegraph their potential challenge.

Leon Hurley
Managing editor for guides

I'm GamesRadar's Managing Editor for guides, which means I run GamesRadar's guides and tips content. I also write reviews, previews and features, largely about horror, action adventure, FPS and open world games. I previously worked on Kotaku, and the Official PlayStation Magazine and website.