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NewsI went from "I hope this is good" to "this might be GOTY" within 5 minutes of picking up the Steam Next Fest demo for this ridiculous stealth game
By Dustin Bailey Published -
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NewsXbox won't have Metal Gear Solid 3 remake's Ape Escape mode, but it is getting a crossover that's arguably better
By Kaan Serin Published -
NewsMetal Gear Solid Delta: Snake Eater is a full remake because it has to "stand strong enough on its own merits for new players to enjoy"
By Issy van der Velde Published -
NewsMetal Gear Solid 3 remake release date confirms the PlayStation leak: Snake returns this August
By Austin Wood Published -
NewsMetal Gear Solid 3 remake release date leaked by PlayStation, alongside a silly Ape Escape mode returning from the PS2 days
By Kaan Serin Published -
newsMetal Gear Solid acting legends David Hayter and Jennifer Hale team up in a new indie game that's "a badass, side-scrolling, stealth-action, steampunk bloodbath"
By Jordan Gerblick Published -
Big in 2025Toilet humor, open-worlds, and "billions" of weapons: Borderlands 4 is pushing the looter-shooter series further than ever before
By Ali Jones Published -
Big in 2025Over 20 years of muscle memory made Metal Gear Solid Delta feel like I was just playing the original – and MGS heads like me know that's truly special
By Oscar Taylor-Kent Published -
NewsDishonored 2 cost more to make than Skyrim and sold worse, but ex-dev says it was so good that it gave Arkane "seal-of-quality protection" within Bethesda
By Austin Wood Published -
Big in 2025"Stealth is the engine that makes this": Thick as Thieves is putting a multiplayer spin on everything we love about immersive sims
By James Grebey Published -
NewsMetal Gear Solid's former art director once said he spends "a lot of time fussing over the details of the characters' backside since that's the side the player sees most in-game"
By Alex Raisbeck Published -
Feature26 years on, developers discuss the massive impact Metal Gear Solid had on the industry: "This was going much further than all previous action games. And that was totally inspiring"
By Adam Barnes Published -
Opinion7 years on, Agent 47’s attempt to contain a deadly virus in Patient Zero brings the classic Hitman stealth action to an unmatched fever pitch
By Dashiell Wood Published -
NewsIn 1997, Hideo Kojima said the "one thing" he wanted to avoid in Metal Gear Solid was "tedious" cutscenes with characters "blabbering at each other for 4 or 5 minutes"
By Issy van der Velde Published -
News17 years before unleashing Quiet on the world in Metal Gear Solid 5, Hideo Kojima said he didn't want "dishonest" designs like "female characters with huge busts" in the series
By Alex Raisbeck Published -
NewsHideo Kojima originally had "no plans" for a character like Metal Gear Solid's Cyborg Ninja until Yoji Shinkawa's art had him saying "hell yeah, a ninja cyborg!"
By Ashley Bardhan Published -
NewsDeath Stranding and Metal Gear Solid lead Hideo Kojima once said "everything I make ends up feeling somewhat like a movie" because he'd "grown up with them"
By Anna Koselke Published -
newsNobody at Konami believed in Metal Gear until Hideo Kojima showed them the exclamation point: "This is gonna work!"
By Jordan Gerblick Published -
NewsHideo Kojima was ready to quit the "passive-aggressive resistance" Konami before he even made Metal Gear: "Do I have to start beating people up?"
By Issy van der Velde Published -
NewsDeus Ex lead Warren Spector looked at immersive sims and "thought we could do better" – enter Thick as Thieves, a PvPvE "stealth action game, with a capital S and a capital A"
By James Grebey Published
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