Civilization V: Gods & Kings preview - Hands-on with the steampunk scenario

A few months back we wrote a preview of Civilization V's first expansion, Gods and Kings, that covered the introduction (or, rather, reintroduction) of espionage and religion, two major elements coming to the game later this year. Recently, we had a chance to see both elements again, but we assume you’ve pretty much seen all you need to see about them, especially if you read our earlier preview. Instead, we want to focus on the other thing we saw from Civilization V’s expansion: Empires of the Smokey Skies – a full-on steampunk mode that's tantamount to a new game mode.

Even more surprising is the inclusion of new units. Firaxis opted to go the extra mile with Empires of the Smokey Skies, creating a large amount of new steampunk tanks, airships, and buildings to fit in-line with the alternate reality. We saw some ground units that looked like there were right out of an artists’ sketchbook, and sky fortresses loaded with biplanes that made our deepest steampunk dreams a reality.This is likely the most comprehensive scenario in Civilization history, and it stands toe-to-toe with some of the better full-blown modifications. It's the full package.

And it's just one element of Civilization V: Gods and Kings. That, mixed with the big changes to the traditional game - and slew of small changes that beg for an article all their own - will make this expansion a significant one, and it's likely going to be a must-buy this June 19 for anyone who's lost a few dozen (or hundred) hours in Civ V.

Hollander Cooper

Hollander Cooper was the Lead Features Editor of GamesRadar+ between 2011 and 2014. After that lengthy stint managing GR's editorial calendar he moved behind the curtain and into the video game industry itself, working as social media manager for EA and as a communications lead at Riot Games. Hollander is currently stationed at Apple as an organic social lead for the App Store and Apple Arcade.