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Latest articles by Play Staff

Keeping it real: Meet the developers leading the fight for live action in video games
By Play Staff, Oscar Taylor-Kent published
Feature OPM discovers why live action continues to be alluring to the video game industry

How Goodbye Volcano High is shaping the next-generation of adventure games on PS5
By Jess Kinghorn, Play Staff published
Feature KO_OP reveals all about its upcoming PS5 game to Official PlayStation Magazine

With Guilty Gear Strive, Arc System Works is pushing for the next evolution of its beloved fighting franchise
By Oscar Taylor-Kent, Play Staff published
Feature Guilty Gear creator Daisuke Ishiwatari talks to OPM about taking fighting games back to the dojo with Strive

Top PS4 titles to play on PS5 for enhanced framerates and resolution
By Oscar Taylor-Kent, Play Staff published
Feature OPM test which games make best use of the console's backwards compatible boost

Mafia: Definitive Edition will include new experiences and an enhanced story
By Heather Wald, Play Staff published
News Hangar 13 tells OPM: "It's not a one-to-one copy of the original game"

Epic Games calls PS5 a "masterpiece of systems design" in new interview with Official PlayStation Magazine
By Alex Avard, Play Staff published
News The studio's VP of engineering call it "a huge leap in computing and graphics performance"

PS5 could kickstart a dream generation, if Sony's first-party studios are there at launch to support it
By Play Staff published
Feature What does PS5 really mean for next gen?

Getting Nierer with Yoko Taro and Naoki Yoshida as they talk all things YoRHa: Dark Apocalypse
By Oscar Taylor-Kent, Play Staff published
Feature OPM talks to Yoko Taro and Naoki Yoshida about bringing a crossover raid series based on Nier: Automata to FF14

Granblue Fantasy: Versus arrives from the Dragon Ball FighterZ devs, and it's adding extra dimensions to the fighting game genre
By Oscar Taylor-Kent, Play Staff published
Feature Arc System Works' latest finally arrives in North America and Europe in March 2020

Nioh 2 is just as tough as its predecessor, but new features give the player better tools to tackle the challenge
By Oscar Taylor-Kent, Play Staff published
Preview Hands-on with the upcoming PS4 exclusive from Team Ninja

Zombie Army 4: Dead War's pulpy, silly horror is a big part of what makes it so fun to play
By Ian Dean, Play Staff published
Preview Hands-on with this bloody and brutal upcoming co-op shooter from Rebellion, which includes a zombie Hitler

Live out your perfect monster mash in Vampire: The Masquerade – Bloodlines 2, and prepare to get bloody
By Jess Kinghorn, Play Staff published
Preview Brian Mitsoda and Cara Ellison walk OPM through combat, clans, and how to feel like a vampire

Subscribe to Official PlayStation Magazine from just £3.85 an issue
By Play Staff published
Subscribe Today Save money and get in-depth coverage of the latest PS4, PS5, and PlayStation VR games delivered to your door

"We zeroed in on capturing the sense of freedom and power of flying": Becoming Marvel's most famous Avenger in Iron Man VR
By Ian Dean, Play Staff published
Preview Director Ryan Payton reveals the Stark side of the armoured Avenger

Days Gone contains "anywhere from two to six film scores" worth of music, says the game's composer
By Ian Dean, Play Staff published
Interview Official PlayStation Magazine chats with Days Gone composer Nathan Whitehead about what it takes to score a video game

"This is an action movie where you get to be the action hero" – How PSVR's Blood & Truth puts you in the leading role
By Play Staff published
Feature Is Blood & Truth the next must-own PSVR game? Official PlayStation Magazine take it for a spin to find out

The Surge 2: Hands-on with the Soulsborne trying to carve out its own legacy
By Play Staff, Ian Dean published
Preview The Surge 2 is certainly channeling Dark Souls, but is it a worthy replacement?

Team Sonic Racing aims to nudge Crash Team Racing off the track… by focusing on friendly play
By Play Staff, Jess Kinghorn published
Preview Producer Takashi Iizuka talks exclusively to Official PlayStation Magazine about the future of Sonic games, balancing character classes and why he prefers Shadow the Hedgehog
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